1 /*
   2  * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
  20  * CA 95054 USA or visit www.sun.com if you need additional information or
  21  * have any questions.
  22  *
  23  */
  24 
  25 // Portions of code courtesy of Clifford Click
  26 
  27 // Optimization - Graph Style
  28 
  29 
  30 class AbstractLockNode;
  31 class AddNode;
  32 class AddPNode;
  33 class AliasInfo;
  34 class AllocateArrayNode;
  35 class AllocateNode;
  36 class Block;
  37 class Block_Array;
  38 class BoolNode;
  39 class BoxLockNode;
  40 class CMoveNode;
  41 class CallDynamicJavaNode;
  42 class CallJavaNode;
  43 class CallLeafNode;
  44 class CallNode;
  45 class CallRuntimeNode;
  46 class CallStaticJavaNode;
  47 class CatchNode;
  48 class CatchProjNode;
  49 class CheckCastPPNode;
  50 class CmpNode;
  51 class CodeBuffer;
  52 class ConstraintCastNode;
  53 class ConNode;
  54 class CountedLoopNode;
  55 class CountedLoopEndNode;
  56 class DecodeNNode;
  57 class EncodePNode;
  58 class FastLockNode;
  59 class FastUnlockNode;
  60 class IfNode;
  61 class InitializeNode;
  62 class JVMState;
  63 class JumpNode;
  64 class JumpProjNode;
  65 class LoadNode;
  66 class LoadStoreNode;
  67 class LockNode;
  68 class LoopNode;
  69 class MachCallDynamicJavaNode;
  70 class MachCallJavaNode;
  71 class MachCallLeafNode;
  72 class MachCallNode;
  73 class MachCallRuntimeNode;
  74 class MachCallStaticJavaNode;
  75 class MachIfNode;
  76 class MachNode;
  77 class MachNullCheckNode;
  78 class MachReturnNode;
  79 class MachSafePointNode;
  80 class MachSpillCopyNode;
  81 class MachTempNode;
  82 class Matcher;
  83 class MemBarNode;
  84 class MemNode;
  85 class MergeMemNode;
  86 class MulNode;
  87 class MultiNode;
  88 class MultiBranchNode;
  89 class NeverBranchNode;
  90 class Node;
  91 class Node_Array;
  92 class Node_List;
  93 class Node_Stack;
  94 class NullCheckNode;
  95 class OopMap;
  96 class ParmNode;
  97 class PCTableNode;
  98 class PhaseCCP;
  99 class PhaseGVN;
 100 class PhaseIterGVN;
 101 class PhaseRegAlloc;
 102 class PhaseTransform;
 103 class PhaseValues;
 104 class PhiNode;
 105 class Pipeline;
 106 class ProjNode;
 107 class RegMask;
 108 class RegionNode;
 109 class RootNode;
 110 class SafePointNode;
 111 class SafePointScalarObjectNode;
 112 class StartNode;
 113 class State;
 114 class StoreNode;
 115 class SubNode;
 116 class Type;
 117 class TypeNode;
 118 class UnlockNode;
 119 class VectorSet;
 120 class IfTrueNode;
 121 class IfFalseNode;
 122 typedef void (*NFunc)(Node&,void*);
 123 extern "C" {
 124   typedef int (*C_sort_func_t)(const void *, const void *);
 125 }
 126 
 127 // The type of all node counts and indexes.
 128 // It must hold at least 16 bits, but must also be fast to load and store.
 129 // This type, if less than 32 bits, could limit the number of possible nodes.
 130 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
 131 typedef unsigned int node_idx_t;
 132 
 133 
 134 #ifndef OPTO_DU_ITERATOR_ASSERT
 135 #ifdef ASSERT
 136 #define OPTO_DU_ITERATOR_ASSERT 1
 137 #else
 138 #define OPTO_DU_ITERATOR_ASSERT 0
 139 #endif
 140 #endif //OPTO_DU_ITERATOR_ASSERT
 141 
 142 #if OPTO_DU_ITERATOR_ASSERT
 143 class DUIterator;
 144 class DUIterator_Fast;
 145 class DUIterator_Last;
 146 #else
 147 typedef uint   DUIterator;
 148 typedef Node** DUIterator_Fast;
 149 typedef Node** DUIterator_Last;
 150 #endif
 151 
 152 // Node Sentinel
 153 #define NodeSentinel (Node*)-1
 154 
 155 // Unknown count frequency
 156 #define COUNT_UNKNOWN (-1.0f)
 157 
 158 //------------------------------Node-------------------------------------------
 159 // Nodes define actions in the program.  They create values, which have types.
 160 // They are both vertices in a directed graph and program primitives.  Nodes
 161 // are labeled; the label is the "opcode", the primitive function in the lambda
 162 // calculus sense that gives meaning to the Node.  Node inputs are ordered (so
 163 // that "a-b" is different from "b-a").  The inputs to a Node are the inputs to
 164 // the Node's function.  These inputs also define a Type equation for the Node.
 165 // Solving these Type equations amounts to doing dataflow analysis.
 166 // Control and data are uniformly represented in the graph.  Finally, Nodes
 167 // have a unique dense integer index which is used to index into side arrays
 168 // whenever I have phase-specific information.
 169 
 170 class Node {
 171   // Lots of restrictions on cloning Nodes
 172   Node(const Node&);            // not defined; linker error to use these
 173   Node &operator=(const Node &rhs);
 174 
 175 public:
 176   friend class Compile;
 177   #if OPTO_DU_ITERATOR_ASSERT
 178   friend class DUIterator_Common;
 179   friend class DUIterator;
 180   friend class DUIterator_Fast;
 181   friend class DUIterator_Last;
 182   #endif
 183 
 184   // Because Nodes come and go, I define an Arena of Node structures to pull
 185   // from.  This should allow fast access to node creation & deletion.  This
 186   // field is a local cache of a value defined in some "program fragment" for
 187   // which these Nodes are just a part of.
 188 
 189   // New Operator that takes a Compile pointer, this will eventually
 190   // be the "new" New operator.
 191   inline void* operator new( size_t x, Compile* C) {
 192     Node* n = (Node*)C->node_arena()->Amalloc_D(x);
 193 #ifdef ASSERT
 194     n->_in = (Node**)n; // magic cookie for assertion check
 195 #endif
 196     n->_out = (Node**)C;
 197     return (void*)n;
 198   }
 199 
 200   // New Operator that takes a Compile pointer, this will eventually
 201   // be the "new" New operator.
 202   inline void* operator new( size_t x, Compile* C, int y) {
 203     Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
 204     n->_in = (Node**)(((char*)n) + x);
 205 #ifdef ASSERT
 206     n->_in[y-1] = n; // magic cookie for assertion check
 207 #endif
 208     n->_out = (Node**)C;
 209     return (void*)n;
 210   }
 211 
 212   // Delete is a NOP
 213   void operator delete( void *ptr ) {}
 214   // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
 215   void destruct();
 216 
 217   // Create a new Node.  Required is the number is of inputs required for
 218   // semantic correctness.
 219   Node( uint required );
 220 
 221   // Create a new Node with given input edges.
 222   // This version requires use of the "edge-count" new.
 223   // E.g.  new (C,3) FooNode( C, NULL, left, right );
 224   Node( Node *n0 );
 225   Node( Node *n0, Node *n1 );
 226   Node( Node *n0, Node *n1, Node *n2 );
 227   Node( Node *n0, Node *n1, Node *n2, Node *n3 );
 228   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
 229   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
 230   Node( Node *n0, Node *n1, Node *n2, Node *n3,
 231             Node *n4, Node *n5, Node *n6 );
 232 
 233   // Clone an inherited Node given only the base Node type.
 234   Node* clone() const;
 235 
 236   // Clone a Node, immediately supplying one or two new edges.
 237   // The first and second arguments, if non-null, replace in(1) and in(2),
 238   // respectively.
 239   Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
 240     Node* nn = clone();
 241     if (in1 != NULL)  nn->set_req(1, in1);
 242     if (in2 != NULL)  nn->set_req(2, in2);
 243     return nn;
 244   }
 245 
 246 private:
 247   // Shared setup for the above constructors.
 248   // Handles all interactions with Compile::current.
 249   // Puts initial values in all Node fields except _idx.
 250   // Returns the initial value for _idx, which cannot
 251   // be initialized by assignment.
 252   inline int Init(int req, Compile* C);
 253 
 254 //----------------- input edge handling
 255 protected:
 256   friend class PhaseCFG;        // Access to address of _in array elements
 257   Node **_in;                   // Array of use-def references to Nodes
 258   Node **_out;                  // Array of def-use references to Nodes
 259 
 260   // Input edges are split into two catagories.  Required edges are required
 261   // for semantic correctness; order is important and NULLs are allowed.
 262   // Precedence edges are used to help determine execution order and are
 263   // added, e.g., for scheduling purposes.  They are unordered and not
 264   // duplicated; they have no embedded NULLs.  Edges from 0 to _cnt-1
 265   // are required, from _cnt to _max-1 are precedence edges.
 266   node_idx_t _cnt;              // Total number of required Node inputs.
 267 
 268   node_idx_t _max;              // Actual length of input array.
 269 
 270   // Output edges are an unordered list of def-use edges which exactly
 271   // correspond to required input edges which point from other nodes
 272   // to this one.  Thus the count of the output edges is the number of
 273   // users of this node.
 274   node_idx_t _outcnt;           // Total number of Node outputs.
 275 
 276   node_idx_t _outmax;           // Actual length of output array.
 277 
 278   // Grow the actual input array to the next larger power-of-2 bigger than len.
 279   void grow( uint len );
 280   // Grow the output array to the next larger power-of-2 bigger than len.
 281   void out_grow( uint len );
 282 
 283  public:
 284   // Each Node is assigned a unique small/dense number.  This number is used
 285   // to index into auxiliary arrays of data and bitvectors.
 286   // It is declared const to defend against inadvertant assignment,
 287   // since it is used by clients as a naked field.
 288   const node_idx_t _idx;
 289 
 290   // Get the (read-only) number of input edges
 291   uint req() const { return _cnt; }
 292   uint len() const { return _max; }
 293   // Get the (read-only) number of output edges
 294   uint outcnt() const { return _outcnt; }
 295 
 296 #if OPTO_DU_ITERATOR_ASSERT
 297   // Iterate over the out-edges of this node.  Deletions are illegal.
 298   inline DUIterator outs() const;
 299   // Use this when the out array might have changed to suppress asserts.
 300   inline DUIterator& refresh_out_pos(DUIterator& i) const;
 301   // Does the node have an out at this position?  (Used for iteration.)
 302   inline bool has_out(DUIterator& i) const;
 303   inline Node*    out(DUIterator& i) const;
 304   // Iterate over the out-edges of this node.  All changes are illegal.
 305   inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
 306   inline Node*    fast_out(DUIterator_Fast& i) const;
 307   // Iterate over the out-edges of this node, deleting one at a time.
 308   inline DUIterator_Last last_outs(DUIterator_Last& min) const;
 309   inline Node*    last_out(DUIterator_Last& i) const;
 310   // The inline bodies of all these methods are after the iterator definitions.
 311 #else
 312   // Iterate over the out-edges of this node.  Deletions are illegal.
 313   // This iteration uses integral indexes, to decouple from array reallocations.
 314   DUIterator outs() const  { return 0; }
 315   // Use this when the out array might have changed to suppress asserts.
 316   DUIterator refresh_out_pos(DUIterator i) const { return i; }
 317 
 318   // Reference to the i'th output Node.  Error if out of bounds.
 319   Node*    out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
 320   // Does the node have an out at this position?  (Used for iteration.)
 321   bool has_out(DUIterator i) const { return i < _outcnt; }
 322 
 323   // Iterate over the out-edges of this node.  All changes are illegal.
 324   // This iteration uses a pointer internal to the out array.
 325   DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
 326     Node** out = _out;
 327     // Assign a limit pointer to the reference argument:
 328     max = out + (ptrdiff_t)_outcnt;
 329     // Return the base pointer:
 330     return out;
 331   }
 332   Node*    fast_out(DUIterator_Fast i) const  { return *i; }
 333   // Iterate over the out-edges of this node, deleting one at a time.
 334   // This iteration uses a pointer internal to the out array.
 335   DUIterator_Last last_outs(DUIterator_Last& min) const {
 336     Node** out = _out;
 337     // Assign a limit pointer to the reference argument:
 338     min = out;
 339     // Return the pointer to the start of the iteration:
 340     return out + (ptrdiff_t)_outcnt - 1;
 341   }
 342   Node*    last_out(DUIterator_Last i) const  { return *i; }
 343 #endif
 344 
 345   // Reference to the i'th input Node.  Error if out of bounds.
 346   Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
 347   // Reference to the i'th output Node.  Error if out of bounds.
 348   // Use this accessor sparingly.  We are going trying to use iterators instead.
 349   Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
 350   // Return the unique out edge.
 351   Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
 352   // Delete out edge at position 'i' by moving last out edge to position 'i'
 353   void  raw_del_out(uint i) {
 354     assert(i < _outcnt,"oob");
 355     assert(_outcnt > 0,"oob");
 356     #if OPTO_DU_ITERATOR_ASSERT
 357     // Record that a change happened here.
 358     debug_only(_last_del = _out[i]; ++_del_tick);
 359     #endif
 360     _out[i] = _out[--_outcnt];
 361     // Smash the old edge so it can't be used accidentally.
 362     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 363   }
 364 
 365 #ifdef ASSERT
 366   bool is_dead() const;
 367 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
 368 #endif
 369 
 370   // Set a required input edge, also updates corresponding output edge
 371   void add_req( Node *n ); // Append a NEW required input
 372   void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
 373   void del_req( uint idx ); // Delete required edge & compact
 374   void ins_req( uint i, Node *n ); // Insert a NEW required input
 375   void set_req( uint i, Node *n ) {
 376     assert( is_not_dead(n), "can not use dead node");
 377     assert( i < _cnt, "oob");
 378     assert( !VerifyHashTableKeys || _hash_lock == 0,
 379             "remove node from hash table before modifying it");
 380     Node** p = &_in[i];    // cache this._in, across the del_out call
 381     if (*p != NULL)  (*p)->del_out((Node *)this);
 382     (*p) = n;
 383     if (n != NULL)      n->add_out((Node *)this);
 384   }
 385   // Light version of set_req() to init inputs after node creation.
 386   void init_req( uint i, Node *n ) {
 387     assert( i == 0 && this == n ||
 388             is_not_dead(n), "can not use dead node");
 389     assert( i < _cnt, "oob");
 390     assert( !VerifyHashTableKeys || _hash_lock == 0,
 391             "remove node from hash table before modifying it");
 392     assert( _in[i] == NULL, "sanity");
 393     _in[i] = n;
 394     if (n != NULL)      n->add_out((Node *)this);
 395   }
 396   // Find first occurrence of n among my edges:
 397   int find_edge(Node* n);
 398   int replace_edge(Node* old, Node* neww);
 399   // NULL out all inputs to eliminate incoming Def-Use edges.
 400   // Return the number of edges between 'n' and 'this'
 401   int  disconnect_inputs(Node *n);
 402 
 403   // Quickly, return true if and only if I am Compile::current()->top().
 404   bool is_top() const {
 405     assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
 406     return (_out == NULL);
 407   }
 408   // Reaffirm invariants for is_top.  (Only from Compile::set_cached_top_node.)
 409   void setup_is_top();
 410 
 411   // Strip away casting.  (It is depth-limited.)
 412   Node* uncast() const;
 413 
 414 private:
 415   static Node* uncast_helper(const Node* n);
 416 
 417   // Add an output edge to the end of the list
 418   void add_out( Node *n ) {
 419     if (is_top())  return;
 420     if( _outcnt == _outmax ) out_grow(_outcnt);
 421     _out[_outcnt++] = n;
 422   }
 423   // Delete an output edge
 424   void del_out( Node *n ) {
 425     if (is_top())  return;
 426     Node** outp = &_out[_outcnt];
 427     // Find and remove n
 428     do {
 429       assert(outp > _out, "Missing Def-Use edge");
 430     } while (*--outp != n);
 431     *outp = _out[--_outcnt];
 432     // Smash the old edge so it can't be used accidentally.
 433     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 434     // Record that a change happened here.
 435     #if OPTO_DU_ITERATOR_ASSERT
 436     debug_only(_last_del = n; ++_del_tick);
 437     #endif
 438   }
 439 
 440 public:
 441   // Globally replace this node by a given new node, updating all uses.
 442   void replace_by(Node* new_node);
 443   // Globally replace this node by a given new node, updating all uses
 444   // and cutting input edges of old node.
 445   void subsume_by(Node* new_node) {
 446     replace_by(new_node);
 447     disconnect_inputs(NULL);
 448   }
 449   void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
 450   // Find the one non-null required input.  RegionNode only
 451   Node *nonnull_req() const;
 452   // Add or remove precedence edges
 453   void add_prec( Node *n );
 454   void rm_prec( uint i );
 455   void set_prec( uint i, Node *n ) {
 456     assert( is_not_dead(n), "can not use dead node");
 457     assert( i >= _cnt, "not a precedence edge");
 458     if (_in[i] != NULL) _in[i]->del_out((Node *)this);
 459     _in[i] = n;
 460     if (n != NULL) n->add_out((Node *)this);
 461   }
 462   // Set this node's index, used by cisc_version to replace current node
 463   void set_idx(uint new_idx) {
 464     const node_idx_t* ref = &_idx;
 465     *(node_idx_t*)ref = new_idx;
 466   }
 467   // Swap input edge order.  (Edge indexes i1 and i2 are usually 1 and 2.)
 468   void swap_edges(uint i1, uint i2) {
 469     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
 470     // Def-Use info is unchanged
 471     Node* n1 = in(i1);
 472     Node* n2 = in(i2);
 473     _in[i1] = n2;
 474     _in[i2] = n1;
 475     // If this node is in the hash table, make sure it doesn't need a rehash.
 476     assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
 477   }
 478 
 479   // Iterators over input Nodes for a Node X are written as:
 480   // for( i = 0; i < X.req(); i++ ) ... X[i] ...
 481   // NOTE: Required edges can contain embedded NULL pointers.
 482 
 483 //----------------- Other Node Properties
 484 
 485   // Generate class id for some ideal nodes to avoid virtual query
 486   // methods is_<Node>().
 487   // Class id is the set of bits corresponded to the node class and all its
 488   // super classes so that queries for super classes are also valid.
 489   // Subclasses of the same super class have different assigned bit
 490   // (the third parameter in the macro DEFINE_CLASS_ID).
 491   // Classes with deeper hierarchy are declared first.
 492   // Classes with the same hierarchy depth are sorted by usage frequency.
 493   //
 494   // The query method masks the bits to cut off bits of subclasses
 495   // and then compare the result with the class id
 496   // (see the macro DEFINE_CLASS_QUERY below).
 497   //
 498   //  Class_MachCall=30, ClassMask_MachCall=31
 499   // 12               8               4               0
 500   //  0   0   0   0   0   0   0   0   1   1   1   1   0
 501   //                                  |   |   |   |
 502   //                                  |   |   |   Bit_Mach=2
 503   //                                  |   |   Bit_MachReturn=4
 504   //                                  |   Bit_MachSafePoint=8
 505   //                                  Bit_MachCall=16
 506   //
 507   //  Class_CountedLoop=56, ClassMask_CountedLoop=63
 508   // 12               8               4               0
 509   //  0   0   0   0   0   0   0   1   1   1   0   0   0
 510   //                              |   |   |
 511   //                              |   |   Bit_Region=8
 512   //                              |   Bit_Loop=16
 513   //                              Bit_CountedLoop=32
 514 
 515   #define DEFINE_CLASS_ID(cl, supcl, subn) \
 516   Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
 517   Class_##cl = Class_##supcl + Bit_##cl , \
 518   ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
 519 
 520   // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
 521   // so that it's values fits into 16 bits.
 522   enum NodeClasses {
 523     Bit_Node   = 0x0000,
 524     Class_Node = 0x0000,
 525     ClassMask_Node = 0xFFFF,
 526 
 527     DEFINE_CLASS_ID(Multi, Node, 0)
 528       DEFINE_CLASS_ID(SafePoint, Multi, 0)
 529         DEFINE_CLASS_ID(Call,      SafePoint, 0)
 530           DEFINE_CLASS_ID(CallJava,         Call, 0)
 531             DEFINE_CLASS_ID(CallStaticJava,   CallJava, 0)
 532             DEFINE_CLASS_ID(CallDynamicJava,  CallJava, 1)
 533           DEFINE_CLASS_ID(CallRuntime,      Call, 1)
 534             DEFINE_CLASS_ID(CallLeaf,         CallRuntime, 0)
 535           DEFINE_CLASS_ID(Allocate,         Call, 2)
 536             DEFINE_CLASS_ID(AllocateArray,    Allocate, 0)
 537           DEFINE_CLASS_ID(AbstractLock,     Call, 3)
 538             DEFINE_CLASS_ID(Lock,             AbstractLock, 0)
 539             DEFINE_CLASS_ID(Unlock,           AbstractLock, 1)
 540       DEFINE_CLASS_ID(MultiBranch, Multi, 1)
 541         DEFINE_CLASS_ID(PCTable,     MultiBranch, 0)
 542           DEFINE_CLASS_ID(Catch,       PCTable, 0)
 543           DEFINE_CLASS_ID(Jump,        PCTable, 1)
 544         DEFINE_CLASS_ID(If,          MultiBranch, 1)
 545           DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
 546         DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
 547       DEFINE_CLASS_ID(Start,       Multi, 2)
 548       DEFINE_CLASS_ID(MemBar,      Multi, 3)
 549         DEFINE_CLASS_ID(Initialize,    MemBar, 0)
 550 
 551     DEFINE_CLASS_ID(Mach,  Node, 1)
 552       DEFINE_CLASS_ID(MachReturn, Mach, 0)
 553         DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
 554           DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
 555             DEFINE_CLASS_ID(MachCallJava,         MachCall, 0)
 556               DEFINE_CLASS_ID(MachCallStaticJava,   MachCallJava, 0)
 557               DEFINE_CLASS_ID(MachCallDynamicJava,  MachCallJava, 1)
 558             DEFINE_CLASS_ID(MachCallRuntime,      MachCall, 1)
 559               DEFINE_CLASS_ID(MachCallLeaf,         MachCallRuntime, 0)
 560       DEFINE_CLASS_ID(MachSpillCopy, Mach, 1)
 561       DEFINE_CLASS_ID(MachNullCheck, Mach, 2)
 562       DEFINE_CLASS_ID(MachIf,        Mach, 3)
 563       DEFINE_CLASS_ID(MachTemp,      Mach, 4)
 564 
 565     DEFINE_CLASS_ID(Proj,  Node, 2)
 566       DEFINE_CLASS_ID(CatchProj, Proj, 0)
 567       DEFINE_CLASS_ID(JumpProj,  Proj, 1)
 568       DEFINE_CLASS_ID(IfTrue,    Proj, 2)
 569       DEFINE_CLASS_ID(IfFalse,   Proj, 3)
 570       DEFINE_CLASS_ID(Parm,      Proj, 4)
 571 
 572     DEFINE_CLASS_ID(Region, Node, 3)
 573       DEFINE_CLASS_ID(Loop, Region, 0)
 574         DEFINE_CLASS_ID(Root,        Loop, 0)
 575         DEFINE_CLASS_ID(CountedLoop, Loop, 1)
 576 
 577     DEFINE_CLASS_ID(Sub,   Node, 4)
 578       DEFINE_CLASS_ID(Cmp,   Sub, 0)
 579         DEFINE_CLASS_ID(FastLock,   Cmp, 0)
 580         DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
 581 
 582     DEFINE_CLASS_ID(Type,  Node, 5)
 583       DEFINE_CLASS_ID(Phi,   Type, 0)
 584       DEFINE_CLASS_ID(ConstraintCast, Type, 1)
 585       DEFINE_CLASS_ID(CheckCastPP, Type, 2)
 586       DEFINE_CLASS_ID(CMove, Type, 3)
 587       DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
 588       DEFINE_CLASS_ID(DecodeN, Type, 5)
 589       DEFINE_CLASS_ID(EncodeP, Type, 6)
 590 
 591     DEFINE_CLASS_ID(Mem,   Node, 6)
 592       DEFINE_CLASS_ID(Load,  Mem, 0)
 593       DEFINE_CLASS_ID(Store, Mem, 1)
 594       DEFINE_CLASS_ID(LoadStore, Mem, 2)
 595 
 596     DEFINE_CLASS_ID(MergeMem, Node, 7)
 597     DEFINE_CLASS_ID(Bool,     Node, 8)
 598     DEFINE_CLASS_ID(AddP,     Node, 9)
 599     DEFINE_CLASS_ID(BoxLock,  Node, 10)
 600     DEFINE_CLASS_ID(Add,      Node, 11)
 601     DEFINE_CLASS_ID(Mul,      Node, 12)
 602 
 603     _max_classes  = ClassMask_Mul
 604   };
 605   #undef DEFINE_CLASS_ID
 606 
 607   // Flags are sorted by usage frequency.
 608   enum NodeFlags {
 609     Flag_is_Copy             = 0x01, // should be first bit to avoid shift
 610     Flag_is_Call             = Flag_is_Copy << 1,
 611     Flag_rematerialize       = Flag_is_Call << 1,
 612     Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
 613     Flag_is_macro            = Flag_needs_anti_dependence_check << 1,
 614     Flag_is_Con              = Flag_is_macro << 1,
 615     Flag_is_cisc_alternate   = Flag_is_Con << 1,
 616     Flag_is_Branch           = Flag_is_cisc_alternate << 1,
 617     Flag_is_block_start      = Flag_is_Branch << 1,
 618     Flag_is_Goto             = Flag_is_block_start << 1,
 619     Flag_is_dead_loop_safe   = Flag_is_Goto << 1,
 620     Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
 621     Flag_is_safepoint_node   = Flag_may_be_short_branch << 1,
 622     Flag_is_pc_relative      = Flag_is_safepoint_node << 1,
 623     Flag_is_Vector           = Flag_is_pc_relative << 1,
 624     _max_flags = (Flag_is_Vector << 1) - 1 // allow flags combination
 625   };
 626 
 627 private:
 628   jushort _class_id;
 629   jushort _flags;
 630 
 631 protected:
 632   // These methods should be called from constructors only.
 633   void init_class_id(jushort c) {
 634     assert(c <= _max_classes, "invalid node class");
 635     _class_id = c; // cast out const
 636   }
 637   void init_flags(jushort fl) {
 638     assert(fl <= _max_flags, "invalid node flag");
 639     _flags |= fl;
 640   }
 641   void clear_flag(jushort fl) {
 642     assert(fl <= _max_flags, "invalid node flag");
 643     _flags &= ~fl;
 644   }
 645 
 646 public:
 647   const jushort class_id() const { return _class_id; }
 648 
 649   const jushort flags() const { return _flags; }
 650 
 651   // Return a dense integer opcode number
 652   virtual int Opcode() const;
 653 
 654   // Virtual inherited Node size
 655   virtual uint size_of() const;
 656 
 657   // Other interesting Node properties
 658 
 659   // Special case: is_Call() returns true for both CallNode and MachCallNode.
 660   bool is_Call() const {
 661     return (_flags & Flag_is_Call) != 0;
 662   }
 663 
 664   CallNode *as_Call() const { // Only for CallNode (not for MachCallNode)
 665     assert((_class_id & ClassMask_Call) == Class_Call, "invalid node class");
 666     return (CallNode*)this;
 667   }
 668 
 669   #define DEFINE_CLASS_QUERY(type) \
 670   bool is_##type() const { \
 671     return ((_class_id & ClassMask_##type) == Class_##type); \
 672   } \
 673   type##Node *as_##type() const { \
 674     assert(is_##type(), "invalid node class"); \
 675     return (type##Node*)this; \
 676   }
 677 
 678   DEFINE_CLASS_QUERY(AbstractLock)
 679   DEFINE_CLASS_QUERY(Add)
 680   DEFINE_CLASS_QUERY(AddP)
 681   DEFINE_CLASS_QUERY(Allocate)
 682   DEFINE_CLASS_QUERY(AllocateArray)
 683   DEFINE_CLASS_QUERY(Bool)
 684   DEFINE_CLASS_QUERY(BoxLock)
 685   DEFINE_CLASS_QUERY(CallDynamicJava)
 686   DEFINE_CLASS_QUERY(CallJava)
 687   DEFINE_CLASS_QUERY(CallLeaf)
 688   DEFINE_CLASS_QUERY(CallRuntime)
 689   DEFINE_CLASS_QUERY(CallStaticJava)
 690   DEFINE_CLASS_QUERY(Catch)
 691   DEFINE_CLASS_QUERY(CatchProj)
 692   DEFINE_CLASS_QUERY(CheckCastPP)
 693   DEFINE_CLASS_QUERY(ConstraintCast)
 694   DEFINE_CLASS_QUERY(CMove)
 695   DEFINE_CLASS_QUERY(Cmp)
 696   DEFINE_CLASS_QUERY(CountedLoop)
 697   DEFINE_CLASS_QUERY(CountedLoopEnd)
 698   DEFINE_CLASS_QUERY(DecodeN)
 699   DEFINE_CLASS_QUERY(EncodeP)
 700   DEFINE_CLASS_QUERY(FastLock)
 701   DEFINE_CLASS_QUERY(FastUnlock)
 702   DEFINE_CLASS_QUERY(If)
 703   DEFINE_CLASS_QUERY(IfFalse)
 704   DEFINE_CLASS_QUERY(IfTrue)
 705   DEFINE_CLASS_QUERY(Initialize)
 706   DEFINE_CLASS_QUERY(Jump)
 707   DEFINE_CLASS_QUERY(JumpProj)
 708   DEFINE_CLASS_QUERY(Load)
 709   DEFINE_CLASS_QUERY(LoadStore)
 710   DEFINE_CLASS_QUERY(Lock)
 711   DEFINE_CLASS_QUERY(Loop)
 712   DEFINE_CLASS_QUERY(Mach)
 713   DEFINE_CLASS_QUERY(MachCall)
 714   DEFINE_CLASS_QUERY(MachCallDynamicJava)
 715   DEFINE_CLASS_QUERY(MachCallJava)
 716   DEFINE_CLASS_QUERY(MachCallLeaf)
 717   DEFINE_CLASS_QUERY(MachCallRuntime)
 718   DEFINE_CLASS_QUERY(MachCallStaticJava)
 719   DEFINE_CLASS_QUERY(MachIf)
 720   DEFINE_CLASS_QUERY(MachNullCheck)
 721   DEFINE_CLASS_QUERY(MachReturn)
 722   DEFINE_CLASS_QUERY(MachSafePoint)
 723   DEFINE_CLASS_QUERY(MachSpillCopy)
 724   DEFINE_CLASS_QUERY(MachTemp)
 725   DEFINE_CLASS_QUERY(Mem)
 726   DEFINE_CLASS_QUERY(MemBar)
 727   DEFINE_CLASS_QUERY(MergeMem)
 728   DEFINE_CLASS_QUERY(Mul)
 729   DEFINE_CLASS_QUERY(Multi)
 730   DEFINE_CLASS_QUERY(MultiBranch)
 731   DEFINE_CLASS_QUERY(Parm)
 732   DEFINE_CLASS_QUERY(PCTable)
 733   DEFINE_CLASS_QUERY(Phi)
 734   DEFINE_CLASS_QUERY(Proj)
 735   DEFINE_CLASS_QUERY(Region)
 736   DEFINE_CLASS_QUERY(Root)
 737   DEFINE_CLASS_QUERY(SafePoint)
 738   DEFINE_CLASS_QUERY(SafePointScalarObject)
 739   DEFINE_CLASS_QUERY(Start)
 740   DEFINE_CLASS_QUERY(Store)
 741   DEFINE_CLASS_QUERY(Sub)
 742   DEFINE_CLASS_QUERY(Type)
 743   DEFINE_CLASS_QUERY(Unlock)
 744 
 745   #undef DEFINE_CLASS_QUERY
 746 
 747   // duplicate of is_MachSpillCopy()
 748   bool is_SpillCopy () const {
 749     return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
 750   }
 751 
 752   bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
 753   bool is_Goto() const { return (_flags & Flag_is_Goto) != 0; }
 754   // The data node which is safe to leave in dead loop during IGVN optimization.
 755   bool is_dead_loop_safe() const {
 756     return is_Phi() || (is_Proj() && in(0) == NULL) ||
 757            ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
 758             (!is_Proj() || !in(0)->is_Allocate()));
 759   }
 760 
 761   // is_Copy() returns copied edge index (0 or 1)
 762   uint is_Copy() const { return (_flags & Flag_is_Copy); }
 763 
 764   virtual bool is_CFG() const { return false; }
 765 
 766   // If this node is control-dependent on a test, can it be
 767   // rerouted to a dominating equivalent test?  This is usually
 768   // true of non-CFG nodes, but can be false for operations which
 769   // depend for their correct sequencing on more than one test.
 770   // (In that case, hoisting to a dominating test may silently
 771   // skip some other important test.)
 772   virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
 773 
 774   // defined for MachNodes that match 'If' | 'Goto' | 'CountedLoopEnd'
 775   bool is_Branch() const { return (_flags & Flag_is_Branch) != 0; }
 776 
 777   // When building basic blocks, I need to have a notion of block beginning
 778   // Nodes, next block selector Nodes (block enders), and next block
 779   // projections.  These calls need to work on their machine equivalents.  The
 780   // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
 781   bool is_block_start() const {
 782     if ( is_Region() )
 783       return this == (const Node*)in(0);
 784     else
 785       return (_flags & Flag_is_block_start) != 0;
 786   }
 787 
 788   // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
 789   // Goto and Return.  This call also returns the block ending Node.
 790   virtual const Node *is_block_proj() const;
 791 
 792   // The node is a "macro" node which needs to be expanded before matching
 793   bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
 794 
 795   // Value is a vector of primitive values
 796   bool is_Vector() const { return (_flags & Flag_is_Vector) != 0; }
 797 
 798 //----------------- Optimization
 799 
 800   // Get the worst-case Type output for this Node.
 801   virtual const class Type *bottom_type() const;
 802 
 803   // If we find a better type for a node, try to record it permanently.
 804   // Return true if this node actually changed.
 805   // Be sure to do the hash_delete game in the "rehash" variant.
 806   void raise_bottom_type(const Type* new_type);
 807 
 808   // Get the address type with which this node uses and/or defs memory,
 809   // or NULL if none.  The address type is conservatively wide.
 810   // Returns non-null for calls, membars, loads, stores, etc.
 811   // Returns TypePtr::BOTTOM if the node touches memory "broadly".
 812   virtual const class TypePtr *adr_type() const { return NULL; }
 813 
 814   // Return an existing node which computes the same function as this node.
 815   // The optimistic combined algorithm requires this to return a Node which
 816   // is a small number of steps away (e.g., one of my inputs).
 817   virtual Node *Identity( PhaseTransform *phase );
 818 
 819   // Return the set of values this Node can take on at runtime.
 820   virtual const Type *Value( PhaseTransform *phase ) const;
 821 
 822   // Return a node which is more "ideal" than the current node.
 823   // The invariants on this call are subtle.  If in doubt, read the
 824   // treatise in node.cpp above the default implemention AND TEST WITH
 825   // +VerifyIterativeGVN!
 826   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 827 
 828   // Some nodes have specific Ideal subgraph transformations only if they are
 829   // unique users of specific nodes. Such nodes should be put on IGVN worklist
 830   // for the transformations to happen.
 831   bool has_special_unique_user() const;
 832 
 833   // Skip Proj and CatchProj nodes chains. Check for Null and Top.
 834   Node* find_exact_control(Node* ctrl);
 835 
 836   // Check if 'this' node dominates or equal to 'sub'.
 837   bool dominates(Node* sub, Node_List &nlist);
 838 
 839 protected:
 840   bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
 841 public:
 842 
 843   // Idealize graph, using DU info.  Done after constant propagation
 844   virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
 845 
 846   // See if there is valid pipeline info
 847   static  const Pipeline *pipeline_class();
 848   virtual const Pipeline *pipeline() const;
 849 
 850   // Compute the latency from the def to this instruction of the ith input node
 851   uint latency(uint i);
 852 
 853   // Hash & compare functions, for pessimistic value numbering
 854 
 855   // If the hash function returns the special sentinel value NO_HASH,
 856   // the node is guaranteed never to compare equal to any other node.
 857   // If we accidently generate a hash with value NO_HASH the node
 858   // won't go into the table and we'll lose a little optimization.
 859   enum { NO_HASH = 0 };
 860   virtual uint hash() const;
 861   virtual uint cmp( const Node &n ) const;
 862 
 863   // Operation appears to be iteratively computed (such as an induction variable)
 864   // It is possible for this operation to return false for a loop-varying
 865   // value, if it appears (by local graph inspection) to be computed by a simple conditional.
 866   bool is_iteratively_computed();
 867 
 868   // Determine if a node is Counted loop induction variable.
 869   // The method is defined in loopnode.cpp.
 870   const Node* is_loop_iv() const;
 871 
 872   // Return a node with opcode "opc" and same inputs as "this" if one can
 873   // be found; Otherwise return NULL;
 874   Node* find_similar(int opc);
 875 
 876   // Return the unique control out if only one. Null if none or more than one.
 877   Node* unique_ctrl_out();
 878 
 879 //----------------- Code Generation
 880 
 881   // Ideal register class for Matching.  Zero means unmatched instruction
 882   // (these are cloned instead of converted to machine nodes).
 883   virtual uint ideal_reg() const;
 884 
 885   static const uint NotAMachineReg;   // must be > max. machine register
 886 
 887   // Do we Match on this edge index or not?  Generally false for Control
 888   // and true for everything else.  Weird for calls & returns.
 889   virtual uint match_edge(uint idx) const;
 890 
 891   // Register class output is returned in
 892   virtual const RegMask &out_RegMask() const;
 893   // Register class input is expected in
 894   virtual const RegMask &in_RegMask(uint) const;
 895   // Should we clone rather than spill this instruction?
 896   bool rematerialize() const;
 897 
 898   // Return JVM State Object if this Node carries debug info, or NULL otherwise
 899   virtual JVMState* jvms() const;
 900 
 901   // Print as assembly
 902   virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
 903   // Emit bytes starting at parameter 'ptr'
 904   // Bump 'ptr' by the number of output bytes
 905   virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
 906   // Size of instruction in bytes
 907   virtual uint size(PhaseRegAlloc *ra_) const;
 908 
 909   // Convenience function to extract an integer constant from a node.
 910   // If it is not an integer constant (either Con, CastII, or Mach),
 911   // return value_if_unknown.
 912   jint find_int_con(jint value_if_unknown) const {
 913     const TypeInt* t = find_int_type();
 914     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
 915   }
 916   // Return the constant, knowing it is an integer constant already
 917   jint get_int() const {
 918     const TypeInt* t = find_int_type();
 919     guarantee(t != NULL, "must be con");
 920     return t->get_con();
 921   }
 922   // Here's where the work is done.  Can produce non-constant int types too.
 923   const TypeInt* find_int_type() const;
 924 
 925   // Same thing for long (and intptr_t, via type.hpp):
 926   jlong get_long() const {
 927     const TypeLong* t = find_long_type();
 928     guarantee(t != NULL, "must be con");
 929     return t->get_con();
 930   }
 931   jlong find_long_con(jint value_if_unknown) const {
 932     const TypeLong* t = find_long_type();
 933     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
 934   }
 935   const TypeLong* find_long_type() const;
 936 
 937   // These guys are called by code generated by ADLC:
 938   intptr_t get_ptr() const;
 939   intptr_t get_narrowcon() const;
 940   jdouble getd() const;
 941   jfloat getf() const;
 942 
 943   // Nodes which are pinned into basic blocks
 944   virtual bool pinned() const { return false; }
 945 
 946   // Nodes which use memory without consuming it, hence need antidependences
 947   // More specifically, needs_anti_dependence_check returns true iff the node
 948   // (a) does a load, and (b) does not perform a store (except perhaps to a
 949   // stack slot or some other unaliased location).
 950   bool needs_anti_dependence_check() const;
 951 
 952   // Return which operand this instruction may cisc-spill. In other words,
 953   // return operand position that can convert from reg to memory access
 954   virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
 955   bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
 956 
 957 //----------------- Graph walking
 958 public:
 959   // Walk and apply member functions recursively.
 960   // Supplied (this) pointer is root.
 961   void walk(NFunc pre, NFunc post, void *env);
 962   static void nop(Node &, void*); // Dummy empty function
 963   static void packregion( Node &n, void* );
 964 private:
 965   void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
 966 
 967 //----------------- Printing, etc
 968 public:
 969 #ifndef PRODUCT
 970   Node* find(int idx) const;         // Search the graph for the given idx.
 971   Node* find_ctrl(int idx) const;    // Search control ancestors for the given idx.
 972   void dump() const;                 // Print this node,
 973   void dump(int depth) const;        // Print this node, recursively to depth d
 974   void dump_ctrl(int depth) const;   // Print control nodes, to depth d
 975   virtual void dump_req() const;     // Print required-edge info
 976   virtual void dump_prec() const;    // Print precedence-edge info
 977   virtual void dump_out() const;     // Print the output edge info
 978   virtual void dump_spec(outputStream *st) const {}; // Print per-node info
 979   void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
 980   void verify() const;               // Check Def-Use info for my subgraph
 981   static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
 982 
 983   // This call defines a class-unique string used to identify class instances
 984   virtual const char *Name() const;
 985 
 986   void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
 987   // RegMask Print Functions
 988   void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
 989   void dump_out_regmask() { out_RegMask().dump(); }
 990   static int _in_dump_cnt;
 991   static bool in_dump() { return _in_dump_cnt > 0; }
 992   void fast_dump() const {
 993     tty->print("%4d: %-17s", _idx, Name());
 994     for (uint i = 0; i < len(); i++)
 995       if (in(i))
 996         tty->print(" %4d", in(i)->_idx);
 997       else
 998         tty->print(" NULL");
 999     tty->print("\n");
1000   }
1001 #endif
1002 #ifdef ASSERT
1003   void verify_construction();
1004   bool verify_jvms(const JVMState* jvms) const;
1005   int  _debug_idx;                     // Unique value assigned to every node.
1006   int   debug_idx() const              { return _debug_idx; }
1007   void  set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1008 
1009   Node* _debug_orig;                   // Original version of this, if any.
1010   Node*  debug_orig() const            { return _debug_orig; }
1011   void   set_debug_orig(Node* orig);   // _debug_orig = orig
1012 
1013   int        _hash_lock;               // Barrier to modifications of nodes in the hash table
1014   void  enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1015   void   exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1016 
1017   static void init_NodeProperty();
1018 
1019   #if OPTO_DU_ITERATOR_ASSERT
1020   const Node* _last_del;               // The last deleted node.
1021   uint        _del_tick;               // Bumped when a deletion happens..
1022   #endif
1023 #endif
1024 };
1025 
1026 //-----------------------------------------------------------------------------
1027 // Iterators over DU info, and associated Node functions.
1028 
1029 #if OPTO_DU_ITERATOR_ASSERT
1030 
1031 // Common code for assertion checking on DU iterators.
1032 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1033 #ifdef ASSERT
1034  protected:
1035   bool         _vdui;               // cached value of VerifyDUIterators
1036   const Node*  _node;               // the node containing the _out array
1037   uint         _outcnt;             // cached node->_outcnt
1038   uint         _del_tick;           // cached node->_del_tick
1039   Node*        _last;               // last value produced by the iterator
1040 
1041   void sample(const Node* node);    // used by c'tor to set up for verifies
1042   void verify(const Node* node, bool at_end_ok = false);
1043   void verify_resync();
1044   void reset(const DUIterator_Common& that);
1045 
1046 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1047   #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1048 #else
1049   #define I_VDUI_ONLY(i,x) { }
1050 #endif //ASSERT
1051 };
1052 
1053 #define VDUI_ONLY(x)     I_VDUI_ONLY(*this, x)
1054 
1055 // Default DU iterator.  Allows appends onto the out array.
1056 // Allows deletion from the out array only at the current point.
1057 // Usage:
1058 //  for (DUIterator i = x->outs(); x->has_out(i); i++) {
1059 //    Node* y = x->out(i);
1060 //    ...
1061 //  }
1062 // Compiles in product mode to a unsigned integer index, which indexes
1063 // onto a repeatedly reloaded base pointer of x->_out.  The loop predicate
1064 // also reloads x->_outcnt.  If you delete, you must perform "--i" just
1065 // before continuing the loop.  You must delete only the last-produced
1066 // edge.  You must delete only a single copy of the last-produced edge,
1067 // or else you must delete all copies at once (the first time the edge
1068 // is produced by the iterator).
1069 class DUIterator : public DUIterator_Common {
1070   friend class Node;
1071 
1072   // This is the index which provides the product-mode behavior.
1073   // Whatever the product-mode version of the system does to the
1074   // DUI index is done to this index.  All other fields in
1075   // this class are used only for assertion checking.
1076   uint         _idx;
1077 
1078   #ifdef ASSERT
1079   uint         _refresh_tick;    // Records the refresh activity.
1080 
1081   void sample(const Node* node); // Initialize _refresh_tick etc.
1082   void verify(const Node* node, bool at_end_ok = false);
1083   void verify_increment();       // Verify an increment operation.
1084   void verify_resync();          // Verify that we can back up over a deletion.
1085   void verify_finish();          // Verify that the loop terminated properly.
1086   void refresh();                // Resample verification info.
1087   void reset(const DUIterator& that);  // Resample after assignment.
1088   #endif
1089 
1090   DUIterator(const Node* node, int dummy_to_avoid_conversion)
1091     { _idx = 0;                         debug_only(sample(node)); }
1092 
1093  public:
1094   // initialize to garbage; clear _vdui to disable asserts
1095   DUIterator()
1096     { /*initialize to garbage*/         debug_only(_vdui = false); }
1097 
1098   void operator++(int dummy_to_specify_postfix_op)
1099     { _idx++;                           VDUI_ONLY(verify_increment()); }
1100 
1101   void operator--()
1102     { VDUI_ONLY(verify_resync());       --_idx; }
1103 
1104   ~DUIterator()
1105     { VDUI_ONLY(verify_finish()); }
1106 
1107   void operator=(const DUIterator& that)
1108     { _idx = that._idx;                 debug_only(reset(that)); }
1109 };
1110 
1111 DUIterator Node::outs() const
1112   { return DUIterator(this, 0); }
1113 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1114   { I_VDUI_ONLY(i, i.refresh());        return i; }
1115 bool Node::has_out(DUIterator& i) const
1116   { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1117 Node*    Node::out(DUIterator& i) const
1118   { I_VDUI_ONLY(i, i.verify(this));     return debug_only(i._last=) _out[i._idx]; }
1119 
1120 
1121 // Faster DU iterator.  Disallows insertions into the out array.
1122 // Allows deletion from the out array only at the current point.
1123 // Usage:
1124 //  for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1125 //    Node* y = x->fast_out(i);
1126 //    ...
1127 //  }
1128 // Compiles in product mode to raw Node** pointer arithmetic, with
1129 // no reloading of pointers from the original node x.  If you delete,
1130 // you must perform "--i; --imax" just before continuing the loop.
1131 // If you delete multiple copies of the same edge, you must decrement
1132 // imax, but not i, multiple times:  "--i, imax -= num_edges".
1133 class DUIterator_Fast : public DUIterator_Common {
1134   friend class Node;
1135   friend class DUIterator_Last;
1136 
1137   // This is the pointer which provides the product-mode behavior.
1138   // Whatever the product-mode version of the system does to the
1139   // DUI pointer is done to this pointer.  All other fields in
1140   // this class are used only for assertion checking.
1141   Node**       _outp;
1142 
1143   #ifdef ASSERT
1144   void verify(const Node* node, bool at_end_ok = false);
1145   void verify_limit();
1146   void verify_resync();
1147   void verify_relimit(uint n);
1148   void reset(const DUIterator_Fast& that);
1149   #endif
1150 
1151   // Note:  offset must be signed, since -1 is sometimes passed
1152   DUIterator_Fast(const Node* node, ptrdiff_t offset)
1153     { _outp = node->_out + offset;      debug_only(sample(node)); }
1154 
1155  public:
1156   // initialize to garbage; clear _vdui to disable asserts
1157   DUIterator_Fast()
1158     { /*initialize to garbage*/         debug_only(_vdui = false); }
1159 
1160   void operator++(int dummy_to_specify_postfix_op)
1161     { _outp++;                          VDUI_ONLY(verify(_node, true)); }
1162 
1163   void operator--()
1164     { VDUI_ONLY(verify_resync());       --_outp; }
1165 
1166   void operator-=(uint n)   // applied to the limit only
1167     { _outp -= n;           VDUI_ONLY(verify_relimit(n));  }
1168 
1169   bool operator<(DUIterator_Fast& limit) {
1170     I_VDUI_ONLY(*this, this->verify(_node, true));
1171     I_VDUI_ONLY(limit, limit.verify_limit());
1172     return _outp < limit._outp;
1173   }
1174 
1175   void operator=(const DUIterator_Fast& that)
1176     { _outp = that._outp;               debug_only(reset(that)); }
1177 };
1178 
1179 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1180   // Assign a limit pointer to the reference argument:
1181   imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1182   // Return the base pointer:
1183   return DUIterator_Fast(this, 0);
1184 }
1185 Node* Node::fast_out(DUIterator_Fast& i) const {
1186   I_VDUI_ONLY(i, i.verify(this));
1187   return debug_only(i._last=) *i._outp;
1188 }
1189 
1190 
1191 // Faster DU iterator.  Requires each successive edge to be removed.
1192 // Does not allow insertion of any edges.
1193 // Usage:
1194 //  for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1195 //    Node* y = x->last_out(i);
1196 //    ...
1197 //  }
1198 // Compiles in product mode to raw Node** pointer arithmetic, with
1199 // no reloading of pointers from the original node x.
1200 class DUIterator_Last : private DUIterator_Fast {
1201   friend class Node;
1202 
1203   #ifdef ASSERT
1204   void verify(const Node* node, bool at_end_ok = false);
1205   void verify_limit();
1206   void verify_step(uint num_edges);
1207   #endif
1208 
1209   // Note:  offset must be signed, since -1 is sometimes passed
1210   DUIterator_Last(const Node* node, ptrdiff_t offset)
1211     : DUIterator_Fast(node, offset) { }
1212 
1213   void operator++(int dummy_to_specify_postfix_op) {} // do not use
1214   void operator<(int)                              {} // do not use
1215 
1216  public:
1217   DUIterator_Last() { }
1218   // initialize to garbage
1219 
1220   void operator--()
1221     { _outp--;              VDUI_ONLY(verify_step(1));  }
1222 
1223   void operator-=(uint n)
1224     { _outp -= n;           VDUI_ONLY(verify_step(n));  }
1225 
1226   bool operator>=(DUIterator_Last& limit) {
1227     I_VDUI_ONLY(*this, this->verify(_node, true));
1228     I_VDUI_ONLY(limit, limit.verify_limit());
1229     return _outp >= limit._outp;
1230   }
1231 
1232   void operator=(const DUIterator_Last& that)
1233     { DUIterator_Fast::operator=(that); }
1234 };
1235 
1236 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1237   // Assign a limit pointer to the reference argument:
1238   imin = DUIterator_Last(this, 0);
1239   // Return the initial pointer:
1240   return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1241 }
1242 Node* Node::last_out(DUIterator_Last& i) const {
1243   I_VDUI_ONLY(i, i.verify(this));
1244   return debug_only(i._last=) *i._outp;
1245 }
1246 
1247 #endif //OPTO_DU_ITERATOR_ASSERT
1248 
1249 #undef I_VDUI_ONLY
1250 #undef VDUI_ONLY
1251 
1252 
1253 //-----------------------------------------------------------------------------
1254 // Map dense integer indices to Nodes.  Uses classic doubling-array trick.
1255 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1256 // Note that the constructor just zeros things, and since I use Arena
1257 // allocation I do not need a destructor to reclaim storage.
1258 class Node_Array : public ResourceObj {
1259 protected:
1260   Arena *_a;                    // Arena to allocate in
1261   uint   _max;
1262   Node **_nodes;
1263   void   grow( uint i );        // Grow array node to fit
1264 public:
1265   Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1266     _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1267     for( int i = 0; i < OptoNodeListSize; i++ ) {
1268       _nodes[i] = NULL;
1269     }
1270   }
1271 
1272   Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1273   Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1274   { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1275   Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1276   Node **adr() { return _nodes; }
1277   // Extend the mapping: index i maps to Node *n.
1278   void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1279   void insert( uint i, Node *n );
1280   void remove( uint i );        // Remove, preserving order
1281   void sort( C_sort_func_t func);
1282   void reset( Arena *new_a );   // Zap mapping to empty; reclaim storage
1283   void clear();                 // Set all entries to NULL, keep storage
1284   uint Size() const { return _max; }
1285   void dump() const;
1286 };
1287 
1288 class Node_List : public Node_Array {
1289   uint _cnt;
1290 public:
1291   Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1292   Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1293   void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1294   void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1295   void push( Node *b ) { map(_cnt++,b); }
1296   void yank( Node *n );         // Find and remove
1297   Node *pop() { return _nodes[--_cnt]; }
1298   Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1299   void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1300   uint size() const { return _cnt; }
1301   void dump() const;
1302 };
1303 
1304 //------------------------------Unique_Node_List-------------------------------
1305 class Unique_Node_List : public Node_List {
1306   VectorSet _in_worklist;
1307   uint _clock_index;            // Index in list where to pop from next
1308 public:
1309   Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1310   Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1311 
1312   void remove( Node *n );
1313   bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1314   VectorSet &member_set(){ return _in_worklist; }
1315 
1316   void push( Node *b ) {
1317     if( !_in_worklist.test_set(b->_idx) )
1318       Node_List::push(b);
1319   }
1320   Node *pop() {
1321     if( _clock_index >= size() ) _clock_index = 0;
1322     Node *b = at(_clock_index);
1323     map( _clock_index++, Node_List::pop());
1324     _in_worklist >>= b->_idx;
1325     return b;
1326   }
1327   Node *remove( uint i ) {
1328     Node *b = Node_List::at(i);
1329     _in_worklist >>= b->_idx;
1330     map(i,Node_List::pop());
1331     return b;
1332   }
1333   void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1334   void  clear() {
1335     _in_worklist.Clear();        // Discards storage but grows automatically
1336     Node_List::clear();
1337     _clock_index = 0;
1338   }
1339 
1340   // Used after parsing to remove useless nodes before Iterative GVN
1341   void remove_useless_nodes(VectorSet &useful);
1342 
1343 #ifndef PRODUCT
1344   void print_set() const { _in_worklist.print(); }
1345 #endif
1346 };
1347 
1348 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1349 inline void Compile::record_for_igvn(Node* n) {
1350   _for_igvn->push(n);
1351 }
1352 
1353 //------------------------------Node_Stack-------------------------------------
1354 class Node_Stack {
1355 protected:
1356   struct INode {
1357     Node *node; // Processed node
1358     uint  indx; // Index of next node's child
1359   };
1360   INode *_inode_top; // tos, stack grows up
1361   INode *_inode_max; // End of _inodes == _inodes + _max
1362   INode *_inodes;    // Array storage for the stack
1363   Arena *_a;         // Arena to allocate in
1364   void grow();
1365 public:
1366   Node_Stack(int size) {
1367     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1368     _a = Thread::current()->resource_area();
1369     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1370     _inode_max = _inodes + max;
1371     _inode_top = _inodes - 1; // stack is empty
1372   }
1373 
1374   Node_Stack(Arena *a, int size) : _a(a) {
1375     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1376     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1377     _inode_max = _inodes + max;
1378     _inode_top = _inodes - 1; // stack is empty
1379   }
1380 
1381   void pop() {
1382     assert(_inode_top >= _inodes, "node stack underflow");
1383     --_inode_top;
1384   }
1385   void push(Node *n, uint i) {
1386     ++_inode_top;
1387     if (_inode_top >= _inode_max) grow();
1388     INode *top = _inode_top; // optimization
1389     top->node = n;
1390     top->indx = i;
1391   }
1392   Node *node() const {
1393     return _inode_top->node;
1394   }
1395   Node* node_at(uint i) const {
1396     assert(_inodes + i <= _inode_top, "in range");
1397     return _inodes[i].node;
1398   }
1399   uint index() const {
1400     return _inode_top->indx;
1401   }
1402   uint index_at(uint i) const {
1403     assert(_inodes + i <= _inode_top, "in range");
1404     return _inodes[i].indx;
1405   }
1406   void set_node(Node *n) {
1407     _inode_top->node = n;
1408   }
1409   void set_index(uint i) {
1410     _inode_top->indx = i;
1411   }
1412   uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes,  sizeof(INode)); } // Max size
1413   uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes,  sizeof(INode)); } // Current size
1414   bool is_nonempty() const { return (_inode_top >= _inodes); }
1415   bool is_empty() const { return (_inode_top < _inodes); }
1416   void clear() { _inode_top = _inodes - 1; } // retain storage
1417 };
1418 
1419 
1420 //-----------------------------Node_Notes--------------------------------------
1421 // Debugging or profiling annotations loosely and sparsely associated
1422 // with some nodes.  See Compile::node_notes_at for the accessor.
1423 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1424   JVMState* _jvms;
1425 
1426 public:
1427   Node_Notes(JVMState* jvms = NULL) {
1428     _jvms = jvms;
1429   }
1430 
1431   JVMState* jvms()            { return _jvms; }
1432   void  set_jvms(JVMState* x) {        _jvms = x; }
1433 
1434   // True if there is nothing here.
1435   bool is_clear() {
1436     return (_jvms == NULL);
1437   }
1438 
1439   // Make there be nothing here.
1440   void clear() {
1441     _jvms = NULL;
1442   }
1443 
1444   // Make a new, clean node notes.
1445   static Node_Notes* make(Compile* C) {
1446     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1447     nn->clear();
1448     return nn;
1449   }
1450 
1451   Node_Notes* clone(Compile* C) {
1452     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1453     (*nn) = (*this);
1454     return nn;
1455   }
1456 
1457   // Absorb any information from source.
1458   bool update_from(Node_Notes* source) {
1459     bool changed = false;
1460     if (source != NULL) {
1461       if (source->jvms() != NULL) {
1462         set_jvms(source->jvms());
1463         changed = true;
1464       }
1465     }
1466     return changed;
1467   }
1468 };
1469 
1470 // Inlined accessors for Compile::node_nodes that require the preceding class:
1471 inline Node_Notes*
1472 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1473                            int idx, bool can_grow) {
1474   assert(idx >= 0, "oob");
1475   int block_idx = (idx >> _log2_node_notes_block_size);
1476   int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1477   if (grow_by >= 0) {
1478     if (!can_grow)  return NULL;
1479     grow_node_notes(arr, grow_by + 1);
1480   }
1481   // (Every element of arr is a sub-array of length _node_notes_block_size.)
1482   return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1483 }
1484 
1485 inline bool
1486 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1487   if (value == NULL || value->is_clear())
1488     return false;  // nothing to write => write nothing
1489   Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1490   assert(loc != NULL, "");
1491   return loc->update_from(value);
1492 }
1493 
1494 
1495 //------------------------------TypeNode---------------------------------------
1496 // Node with a Type constant.
1497 class TypeNode : public Node {
1498 protected:
1499   virtual uint hash() const;    // Check the type
1500   virtual uint cmp( const Node &n ) const;
1501   virtual uint size_of() const; // Size is bigger
1502   const Type* const _type;
1503 public:
1504   void set_type(const Type* t) {
1505     assert(t != NULL, "sanity");
1506     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1507     *(const Type**)&_type = t;   // cast away const-ness
1508     // If this node is in the hash table, make sure it doesn't need a rehash.
1509     assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1510   }
1511   const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1512   TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1513     init_class_id(Class_Type);
1514   }
1515   virtual const Type *Value( PhaseTransform *phase ) const;
1516   virtual const Type *bottom_type() const;
1517   virtual       uint  ideal_reg() const;
1518 #ifndef PRODUCT
1519   virtual void dump_spec(outputStream *st) const;
1520 #endif
1521 };