1 /*
   2  * Copyright 1997-2007 Sun Microsystems, Inc.  All Rights Reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
  20  * CA 95054 USA or visit www.sun.com if you need additional information or
  21  * have any questions.
  22  *
  23  */
  24 
  25 // Portions of code courtesy of Clifford Click
  26 
  27 // Optimization - Graph Style
  28 
  29 
  30 class AbstractLockNode;
  31 class AddNode;
  32 class AddPNode;
  33 class AliasInfo;
  34 class AllocateArrayNode;
  35 class AllocateNode;
  36 class Block;
  37 class Block_Array;
  38 class BoolNode;
  39 class BoxLockNode;
  40 class CMoveNode;
  41 class CallDynamicJavaNode;
  42 class CallJavaNode;
  43 class CallLeafNode;
  44 class CallNode;
  45 class CallRuntimeNode;
  46 class CallStaticJavaNode;
  47 class CatchNode;
  48 class CatchProjNode;
  49 class CheckCastPPNode;
  50 class CmpNode;
  51 class CodeBuffer;
  52 class ConstraintCastNode;
  53 class ConNode;
  54 class CountedLoopNode;
  55 class CountedLoopEndNode;
  56 class FastLockNode;
  57 class FastUnlockNode;
  58 class IfNode;
  59 class InitializeNode;
  60 class JVMState;
  61 class JumpNode;
  62 class JumpProjNode;
  63 class LoadNode;
  64 class LoadStoreNode;
  65 class LockNode;
  66 class LoopNode;
  67 class MachCallDynamicJavaNode;
  68 class MachCallJavaNode;
  69 class MachCallLeafNode;
  70 class MachCallNode;
  71 class MachCallRuntimeNode;
  72 class MachCallStaticJavaNode;
  73 class MachIfNode;
  74 class MachNode;
  75 class MachNullCheckNode;
  76 class MachReturnNode;
  77 class MachSafePointNode;
  78 class MachSpillCopyNode;
  79 class MachTempNode;
  80 class Matcher;
  81 class MemBarNode;
  82 class MemNode;
  83 class MergeMemNode;
  84 class MulNode;
  85 class MultiNode;
  86 class MultiBranchNode;
  87 class NeverBranchNode;
  88 class Node;
  89 class Node_Array;
  90 class Node_List;
  91 class Node_Stack;
  92 class NullCheckNode;
  93 class OopMap;
  94 class ParmNode;
  95 class PCTableNode;
  96 class PhaseCCP;
  97 class PhaseGVN;
  98 class PhaseIterGVN;
  99 class PhaseRegAlloc;
 100 class PhaseTransform;
 101 class PhaseValues;
 102 class PhiNode;
 103 class Pipeline;
 104 class ProjNode;
 105 class RegMask;
 106 class RegionNode;
 107 class RootNode;
 108 class SafePointNode;
 109 class SafePointScalarObjectNode;
 110 class StartNode;
 111 class State;
 112 class StoreNode;
 113 class SubNode;
 114 class Type;
 115 class TypeNode;
 116 class UnlockNode;
 117 class VectorSet;
 118 class IfTrueNode;
 119 class IfFalseNode;
 120 typedef void (*NFunc)(Node&,void*);
 121 extern "C" {
 122   typedef int (*C_sort_func_t)(const void *, const void *);
 123 }
 124 
 125 // The type of all node counts and indexes.
 126 // It must hold at least 16 bits, but must also be fast to load and store.
 127 // This type, if less than 32 bits, could limit the number of possible nodes.
 128 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
 129 typedef unsigned int node_idx_t;
 130 
 131 
 132 #ifndef OPTO_DU_ITERATOR_ASSERT
 133 #ifdef ASSERT
 134 #define OPTO_DU_ITERATOR_ASSERT 1
 135 #else
 136 #define OPTO_DU_ITERATOR_ASSERT 0
 137 #endif
 138 #endif //OPTO_DU_ITERATOR_ASSERT
 139 
 140 #if OPTO_DU_ITERATOR_ASSERT
 141 class DUIterator;
 142 class DUIterator_Fast;
 143 class DUIterator_Last;
 144 #else
 145 typedef uint   DUIterator;
 146 typedef Node** DUIterator_Fast;
 147 typedef Node** DUIterator_Last;
 148 #endif
 149 
 150 // Node Sentinel
 151 #define NodeSentinel (Node*)-1
 152 
 153 // Unknown count frequency
 154 #define COUNT_UNKNOWN (-1.0f)
 155 
 156 //------------------------------Node-------------------------------------------
 157 // Nodes define actions in the program.  They create values, which have types.
 158 // They are both vertices in a directed graph and program primitives.  Nodes
 159 // are labeled; the label is the "opcode", the primitive function in the lambda
 160 // calculus sense that gives meaning to the Node.  Node inputs are ordered (so
 161 // that "a-b" is different from "b-a").  The inputs to a Node are the inputs to
 162 // the Node's function.  These inputs also define a Type equation for the Node.
 163 // Solving these Type equations amounts to doing dataflow analysis.
 164 // Control and data are uniformly represented in the graph.  Finally, Nodes
 165 // have a unique dense integer index which is used to index into side arrays
 166 // whenever I have phase-specific information.
 167 
 168 class Node {
 169   // Lots of restrictions on cloning Nodes
 170   Node(const Node&);            // not defined; linker error to use these
 171   Node &operator=(const Node &rhs);
 172 
 173 public:
 174   friend class Compile;
 175   #if OPTO_DU_ITERATOR_ASSERT
 176   friend class DUIterator_Common;
 177   friend class DUIterator;
 178   friend class DUIterator_Fast;
 179   friend class DUIterator_Last;
 180   #endif
 181 
 182   // Because Nodes come and go, I define an Arena of Node structures to pull
 183   // from.  This should allow fast access to node creation & deletion.  This
 184   // field is a local cache of a value defined in some "program fragment" for
 185   // which these Nodes are just a part of.
 186 
 187   // New Operator that takes a Compile pointer, this will eventually
 188   // be the "new" New operator.
 189   inline void* operator new( size_t x, Compile* C) {
 190     Node* n = (Node*)C->node_arena()->Amalloc_D(x);
 191 #ifdef ASSERT
 192     n->_in = (Node**)n; // magic cookie for assertion check
 193 #endif
 194     n->_out = (Node**)C;
 195     return (void*)n;
 196   }
 197 
 198   // New Operator that takes a Compile pointer, this will eventually
 199   // be the "new" New operator.
 200   inline void* operator new( size_t x, Compile* C, int y) {
 201     Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
 202     n->_in = (Node**)(((char*)n) + x);
 203 #ifdef ASSERT
 204     n->_in[y-1] = n; // magic cookie for assertion check
 205 #endif
 206     n->_out = (Node**)C;
 207     return (void*)n;
 208   }
 209 
 210   // Delete is a NOP
 211   void operator delete( void *ptr ) {}
 212   // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
 213   void destruct();
 214 
 215   // Create a new Node.  Required is the number is of inputs required for
 216   // semantic correctness.
 217   Node( uint required );
 218 
 219   // Create a new Node with given input edges.
 220   // This version requires use of the "edge-count" new.
 221   // E.g.  new (C,3) FooNode( C, NULL, left, right );
 222   Node( Node *n0 );
 223   Node( Node *n0, Node *n1 );
 224   Node( Node *n0, Node *n1, Node *n2 );
 225   Node( Node *n0, Node *n1, Node *n2, Node *n3 );
 226   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
 227   Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
 228   Node( Node *n0, Node *n1, Node *n2, Node *n3,
 229             Node *n4, Node *n5, Node *n6 );
 230 
 231   // Clone an inherited Node given only the base Node type.
 232   Node* clone() const;
 233 
 234   // Clone a Node, immediately supplying one or two new edges.
 235   // The first and second arguments, if non-null, replace in(1) and in(2),
 236   // respectively.
 237   Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
 238     Node* nn = clone();
 239     if (in1 != NULL)  nn->set_req(1, in1);
 240     if (in2 != NULL)  nn->set_req(2, in2);
 241     return nn;
 242   }
 243 
 244 private:
 245   // Shared setup for the above constructors.
 246   // Handles all interactions with Compile::current.
 247   // Puts initial values in all Node fields except _idx.
 248   // Returns the initial value for _idx, which cannot
 249   // be initialized by assignment.
 250   inline int Init(int req, Compile* C);
 251 
 252 //----------------- input edge handling
 253 protected:
 254   friend class PhaseCFG;        // Access to address of _in array elements
 255   Node **_in;                   // Array of use-def references to Nodes
 256   Node **_out;                  // Array of def-use references to Nodes
 257 
 258   // Input edges are split into two catagories.  Required edges are required
 259   // for semantic correctness; order is important and NULLs are allowed.
 260   // Precedence edges are used to help determine execution order and are
 261   // added, e.g., for scheduling purposes.  They are unordered and not
 262   // duplicated; they have no embedded NULLs.  Edges from 0 to _cnt-1
 263   // are required, from _cnt to _max-1 are precedence edges.
 264   node_idx_t _cnt;              // Total number of required Node inputs.
 265 
 266   node_idx_t _max;              // Actual length of input array.
 267 
 268   // Output edges are an unordered list of def-use edges which exactly
 269   // correspond to required input edges which point from other nodes
 270   // to this one.  Thus the count of the output edges is the number of
 271   // users of this node.
 272   node_idx_t _outcnt;           // Total number of Node outputs.
 273 
 274   node_idx_t _outmax;           // Actual length of output array.
 275 
 276   // Grow the actual input array to the next larger power-of-2 bigger than len.
 277   void grow( uint len );
 278   // Grow the output array to the next larger power-of-2 bigger than len.
 279   void out_grow( uint len );
 280 
 281  public:
 282   // Each Node is assigned a unique small/dense number.  This number is used
 283   // to index into auxiliary arrays of data and bitvectors.
 284   // It is declared const to defend against inadvertant assignment,
 285   // since it is used by clients as a naked field.
 286   const node_idx_t _idx;
 287 
 288   // Get the (read-only) number of input edges
 289   uint req() const { return _cnt; }
 290   uint len() const { return _max; }
 291   // Get the (read-only) number of output edges
 292   uint outcnt() const { return _outcnt; }
 293 
 294 #if OPTO_DU_ITERATOR_ASSERT
 295   // Iterate over the out-edges of this node.  Deletions are illegal.
 296   inline DUIterator outs() const;
 297   // Use this when the out array might have changed to suppress asserts.
 298   inline DUIterator& refresh_out_pos(DUIterator& i) const;
 299   // Does the node have an out at this position?  (Used for iteration.)
 300   inline bool has_out(DUIterator& i) const;
 301   inline Node*    out(DUIterator& i) const;
 302   // Iterate over the out-edges of this node.  All changes are illegal.
 303   inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
 304   inline Node*    fast_out(DUIterator_Fast& i) const;
 305   // Iterate over the out-edges of this node, deleting one at a time.
 306   inline DUIterator_Last last_outs(DUIterator_Last& min) const;
 307   inline Node*    last_out(DUIterator_Last& i) const;
 308   // The inline bodies of all these methods are after the iterator definitions.
 309 #else
 310   // Iterate over the out-edges of this node.  Deletions are illegal.
 311   // This iteration uses integral indexes, to decouple from array reallocations.
 312   DUIterator outs() const  { return 0; }
 313   // Use this when the out array might have changed to suppress asserts.
 314   DUIterator refresh_out_pos(DUIterator i) const { return i; }
 315 
 316   // Reference to the i'th output Node.  Error if out of bounds.
 317   Node*    out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
 318   // Does the node have an out at this position?  (Used for iteration.)
 319   bool has_out(DUIterator i) const { return i < _outcnt; }
 320 
 321   // Iterate over the out-edges of this node.  All changes are illegal.
 322   // This iteration uses a pointer internal to the out array.
 323   DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
 324     Node** out = _out;
 325     // Assign a limit pointer to the reference argument:
 326     max = out + (ptrdiff_t)_outcnt;
 327     // Return the base pointer:
 328     return out;
 329   }
 330   Node*    fast_out(DUIterator_Fast i) const  { return *i; }
 331   // Iterate over the out-edges of this node, deleting one at a time.
 332   // This iteration uses a pointer internal to the out array.
 333   DUIterator_Last last_outs(DUIterator_Last& min) const {
 334     Node** out = _out;
 335     // Assign a limit pointer to the reference argument:
 336     min = out;
 337     // Return the pointer to the start of the iteration:
 338     return out + (ptrdiff_t)_outcnt - 1;
 339   }
 340   Node*    last_out(DUIterator_Last i) const  { return *i; }
 341 #endif
 342 
 343   // Reference to the i'th input Node.  Error if out of bounds.
 344   Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
 345   // Reference to the i'th output Node.  Error if out of bounds.
 346   // Use this accessor sparingly.  We are going trying to use iterators instead.
 347   Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
 348   // Return the unique out edge.
 349   Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
 350   // Delete out edge at position 'i' by moving last out edge to position 'i'
 351   void  raw_del_out(uint i) {
 352     assert(i < _outcnt,"oob");
 353     assert(_outcnt > 0,"oob");
 354     #if OPTO_DU_ITERATOR_ASSERT
 355     // Record that a change happened here.
 356     debug_only(_last_del = _out[i]; ++_del_tick);
 357     #endif
 358     _out[i] = _out[--_outcnt];
 359     // Smash the old edge so it can't be used accidentally.
 360     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 361   }
 362 
 363 #ifdef ASSERT
 364   bool is_dead() const;
 365 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
 366 #endif
 367 
 368   // Set a required input edge, also updates corresponding output edge
 369   void add_req( Node *n ); // Append a NEW required input
 370   void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
 371   void del_req( uint idx ); // Delete required edge & compact
 372   void ins_req( uint i, Node *n ); // Insert a NEW required input
 373   void set_req( uint i, Node *n ) {
 374     assert( is_not_dead(n), "can not use dead node");
 375     assert( i < _cnt, "oob");
 376     assert( !VerifyHashTableKeys || _hash_lock == 0,
 377             "remove node from hash table before modifying it");
 378     Node** p = &_in[i];    // cache this._in, across the del_out call
 379     if (*p != NULL)  (*p)->del_out((Node *)this);
 380     (*p) = n;
 381     if (n != NULL)      n->add_out((Node *)this);
 382   }
 383   // Light version of set_req() to init inputs after node creation.
 384   void init_req( uint i, Node *n ) {
 385     assert( i == 0 && this == n ||
 386             is_not_dead(n), "can not use dead node");
 387     assert( i < _cnt, "oob");
 388     assert( !VerifyHashTableKeys || _hash_lock == 0,
 389             "remove node from hash table before modifying it");
 390     assert( _in[i] == NULL, "sanity");
 391     _in[i] = n;
 392     if (n != NULL)      n->add_out((Node *)this);
 393   }
 394   // Find first occurrence of n among my edges:
 395   int find_edge(Node* n);
 396   int replace_edge(Node* old, Node* neww);
 397   // NULL out all inputs to eliminate incoming Def-Use edges.
 398   // Return the number of edges between 'n' and 'this'
 399   int  disconnect_inputs(Node *n);
 400 
 401   // Quickly, return true if and only if I am Compile::current()->top().
 402   bool is_top() const {
 403     assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
 404     return (_out == NULL);
 405   }
 406   // Reaffirm invariants for is_top.  (Only from Compile::set_cached_top_node.)
 407   void setup_is_top();
 408 
 409   // Strip away casting.  (It is depth-limited.)
 410   Node* uncast() const;
 411 
 412 private:
 413   static Node* uncast_helper(const Node* n);
 414 
 415   // Add an output edge to the end of the list
 416   void add_out( Node *n ) {
 417     if (is_top())  return;
 418     if( _outcnt == _outmax ) out_grow(_outcnt);
 419     _out[_outcnt++] = n;
 420   }
 421   // Delete an output edge
 422   void del_out( Node *n ) {
 423     if (is_top())  return;
 424     Node** outp = &_out[_outcnt];
 425     // Find and remove n
 426     do {
 427       assert(outp > _out, "Missing Def-Use edge");
 428     } while (*--outp != n);
 429     *outp = _out[--_outcnt];
 430     // Smash the old edge so it can't be used accidentally.
 431     debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
 432     // Record that a change happened here.
 433     #if OPTO_DU_ITERATOR_ASSERT
 434     debug_only(_last_del = n; ++_del_tick);
 435     #endif
 436   }
 437 
 438 public:
 439   // Globally replace this node by a given new node, updating all uses.
 440   void replace_by(Node* new_node);
 441   void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
 442   // Find the one non-null required input.  RegionNode only
 443   Node *nonnull_req() const;
 444   // Add or remove precedence edges
 445   void add_prec( Node *n );
 446   void rm_prec( uint i );
 447   void set_prec( uint i, Node *n ) {
 448     assert( is_not_dead(n), "can not use dead node");
 449     assert( i >= _cnt, "not a precedence edge");
 450     if (_in[i] != NULL) _in[i]->del_out((Node *)this);
 451     _in[i] = n;
 452     if (n != NULL) n->add_out((Node *)this);
 453   }
 454   // Set this node's index, used by cisc_version to replace current node
 455   void set_idx(uint new_idx) {
 456     const node_idx_t* ref = &_idx;
 457     *(node_idx_t*)ref = new_idx;
 458   }
 459   // Swap input edge order.  (Edge indexes i1 and i2 are usually 1 and 2.)
 460   void swap_edges(uint i1, uint i2) {
 461     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
 462     // Def-Use info is unchanged
 463     Node* n1 = in(i1);
 464     Node* n2 = in(i2);
 465     _in[i1] = n2;
 466     _in[i2] = n1;
 467     // If this node is in the hash table, make sure it doesn't need a rehash.
 468     assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
 469   }
 470 
 471   // Iterators over input Nodes for a Node X are written as:
 472   // for( i = 0; i < X.req(); i++ ) ... X[i] ...
 473   // NOTE: Required edges can contain embedded NULL pointers.
 474 
 475 //----------------- Other Node Properties
 476 
 477   // Generate class id for some ideal nodes to avoid virtual query
 478   // methods is_<Node>().
 479   // Class id is the set of bits corresponded to the node class and all its
 480   // super classes so that queries for super classes are also valid.
 481   // Subclasses of the same super class have different assigned bit
 482   // (the third parameter in the macro DEFINE_CLASS_ID).
 483   // Classes with deeper hierarchy are declared first.
 484   // Classes with the same hierarchy depth are sorted by usage frequency.
 485   //
 486   // The query method masks the bits to cut off bits of subclasses
 487   // and then compare the result with the class id
 488   // (see the macro DEFINE_CLASS_QUERY below).
 489   //
 490   //  Class_MachCall=30, ClassMask_MachCall=31
 491   // 12               8               4               0
 492   //  0   0   0   0   0   0   0   0   1   1   1   1   0
 493   //                                  |   |   |   |
 494   //                                  |   |   |   Bit_Mach=2
 495   //                                  |   |   Bit_MachReturn=4
 496   //                                  |   Bit_MachSafePoint=8
 497   //                                  Bit_MachCall=16
 498   //
 499   //  Class_CountedLoop=56, ClassMask_CountedLoop=63
 500   // 12               8               4               0
 501   //  0   0   0   0   0   0   0   1   1   1   0   0   0
 502   //                              |   |   |
 503   //                              |   |   Bit_Region=8
 504   //                              |   Bit_Loop=16
 505   //                              Bit_CountedLoop=32
 506 
 507   #define DEFINE_CLASS_ID(cl, supcl, subn) \
 508   Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
 509   Class_##cl = Class_##supcl + Bit_##cl , \
 510   ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
 511 
 512   // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
 513   // so that it's values fits into 16 bits.
 514   enum NodeClasses {
 515     Bit_Node   = 0x0000,
 516     Class_Node = 0x0000,
 517     ClassMask_Node = 0xFFFF,
 518 
 519     DEFINE_CLASS_ID(Multi, Node, 0)
 520       DEFINE_CLASS_ID(SafePoint, Multi, 0)
 521         DEFINE_CLASS_ID(Call,      SafePoint, 0)
 522           DEFINE_CLASS_ID(CallJava,         Call, 0)
 523             DEFINE_CLASS_ID(CallStaticJava,   CallJava, 0)
 524             DEFINE_CLASS_ID(CallDynamicJava,  CallJava, 1)
 525           DEFINE_CLASS_ID(CallRuntime,      Call, 1)
 526             DEFINE_CLASS_ID(CallLeaf,         CallRuntime, 0)
 527           DEFINE_CLASS_ID(Allocate,         Call, 2)
 528             DEFINE_CLASS_ID(AllocateArray,    Allocate, 0)
 529           DEFINE_CLASS_ID(AbstractLock,     Call, 3)
 530             DEFINE_CLASS_ID(Lock,             AbstractLock, 0)
 531             DEFINE_CLASS_ID(Unlock,           AbstractLock, 1)
 532       DEFINE_CLASS_ID(MultiBranch, Multi, 1)
 533         DEFINE_CLASS_ID(PCTable,     MultiBranch, 0)
 534           DEFINE_CLASS_ID(Catch,       PCTable, 0)
 535           DEFINE_CLASS_ID(Jump,        PCTable, 1)
 536         DEFINE_CLASS_ID(If,          MultiBranch, 1)
 537           DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
 538         DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
 539       DEFINE_CLASS_ID(Start,       Multi, 2)
 540       DEFINE_CLASS_ID(MemBar,      Multi, 3)
 541         DEFINE_CLASS_ID(Initialize,    MemBar, 0)
 542 
 543     DEFINE_CLASS_ID(Mach,  Node, 1)
 544       DEFINE_CLASS_ID(MachReturn, Mach, 0)
 545         DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
 546           DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
 547             DEFINE_CLASS_ID(MachCallJava,         MachCall, 0)
 548               DEFINE_CLASS_ID(MachCallStaticJava,   MachCallJava, 0)
 549               DEFINE_CLASS_ID(MachCallDynamicJava,  MachCallJava, 1)
 550             DEFINE_CLASS_ID(MachCallRuntime,      MachCall, 1)
 551               DEFINE_CLASS_ID(MachCallLeaf,         MachCallRuntime, 0)
 552       DEFINE_CLASS_ID(MachSpillCopy, Mach, 1)
 553       DEFINE_CLASS_ID(MachNullCheck, Mach, 2)
 554       DEFINE_CLASS_ID(MachIf,        Mach, 3)
 555       DEFINE_CLASS_ID(MachTemp,      Mach, 4)
 556 
 557     DEFINE_CLASS_ID(Proj,  Node, 2)
 558       DEFINE_CLASS_ID(CatchProj, Proj, 0)
 559       DEFINE_CLASS_ID(JumpProj,  Proj, 1)
 560       DEFINE_CLASS_ID(IfTrue,    Proj, 2)
 561       DEFINE_CLASS_ID(IfFalse,   Proj, 3)
 562       DEFINE_CLASS_ID(Parm,      Proj, 4)
 563 
 564     DEFINE_CLASS_ID(Region, Node, 3)
 565       DEFINE_CLASS_ID(Loop, Region, 0)
 566         DEFINE_CLASS_ID(Root,        Loop, 0)
 567         DEFINE_CLASS_ID(CountedLoop, Loop, 1)
 568 
 569     DEFINE_CLASS_ID(Sub,   Node, 4)
 570       DEFINE_CLASS_ID(Cmp,   Sub, 0)
 571         DEFINE_CLASS_ID(FastLock,   Cmp, 0)
 572         DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
 573 
 574     DEFINE_CLASS_ID(Type,  Node, 5)
 575       DEFINE_CLASS_ID(Phi,   Type, 0)
 576       DEFINE_CLASS_ID(ConstraintCast, Type, 1)
 577       DEFINE_CLASS_ID(CheckCastPP, Type, 2)
 578       DEFINE_CLASS_ID(CMove, Type, 3)
 579       DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
 580 
 581     DEFINE_CLASS_ID(Mem,   Node, 6)
 582       DEFINE_CLASS_ID(Load,  Mem, 0)
 583       DEFINE_CLASS_ID(Store, Mem, 1)
 584       DEFINE_CLASS_ID(LoadStore, Mem, 2)
 585 
 586     DEFINE_CLASS_ID(MergeMem, Node, 7)
 587     DEFINE_CLASS_ID(Bool,     Node, 8)
 588     DEFINE_CLASS_ID(AddP,     Node, 9)
 589     DEFINE_CLASS_ID(BoxLock,  Node, 10)
 590     DEFINE_CLASS_ID(Add,      Node, 11)
 591     DEFINE_CLASS_ID(Mul,      Node, 12)
 592 
 593     _max_classes  = ClassMask_Mul
 594   };
 595   #undef DEFINE_CLASS_ID
 596 
 597   // Flags are sorted by usage frequency.
 598   enum NodeFlags {
 599     Flag_is_Copy             = 0x01, // should be first bit to avoid shift
 600     Flag_is_Call             = Flag_is_Copy << 1,
 601     Flag_rematerialize       = Flag_is_Call << 1,
 602     Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
 603     Flag_is_macro            = Flag_needs_anti_dependence_check << 1,
 604     Flag_is_Con              = Flag_is_macro << 1,
 605     Flag_is_cisc_alternate   = Flag_is_Con << 1,
 606     Flag_is_Branch           = Flag_is_cisc_alternate << 1,
 607     Flag_is_block_start      = Flag_is_Branch << 1,
 608     Flag_is_Goto             = Flag_is_block_start << 1,
 609     Flag_is_dead_loop_safe   = Flag_is_Goto << 1,
 610     Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
 611     Flag_is_safepoint_node   = Flag_may_be_short_branch << 1,
 612     Flag_is_pc_relative      = Flag_is_safepoint_node << 1,
 613     Flag_is_Vector           = Flag_is_pc_relative << 1,
 614     _max_flags = (Flag_is_Vector << 1) - 1 // allow flags combination
 615   };
 616 
 617 private:
 618   jushort _class_id;
 619   jushort _flags;
 620 
 621 protected:
 622   // These methods should be called from constructors only.
 623   void init_class_id(jushort c) {
 624     assert(c <= _max_classes, "invalid node class");
 625     _class_id = c; // cast out const
 626   }
 627   void init_flags(jushort fl) {
 628     assert(fl <= _max_flags, "invalid node flag");
 629     _flags |= fl;
 630   }
 631   void clear_flag(jushort fl) {
 632     assert(fl <= _max_flags, "invalid node flag");
 633     _flags &= ~fl;
 634   }
 635 
 636 public:
 637   const jushort class_id() const { return _class_id; }
 638 
 639   const jushort flags() const { return _flags; }
 640 
 641   // Return a dense integer opcode number
 642   virtual int Opcode() const;
 643 
 644   // Virtual inherited Node size
 645   virtual uint size_of() const;
 646 
 647   // Other interesting Node properties
 648 
 649   // Special case: is_Call() returns true for both CallNode and MachCallNode.
 650   bool is_Call() const {
 651     return (_flags & Flag_is_Call) != 0;
 652   }
 653 
 654   CallNode *as_Call() const { // Only for CallNode (not for MachCallNode)
 655     assert((_class_id & ClassMask_Call) == Class_Call, "invalid node class");
 656     return (CallNode*)this;
 657   }
 658 
 659   #define DEFINE_CLASS_QUERY(type) \
 660   bool is_##type() const { \
 661     return ((_class_id & ClassMask_##type) == Class_##type); \
 662   } \
 663   type##Node *as_##type() const { \
 664     assert(is_##type(), "invalid node class"); \
 665     return (type##Node*)this; \
 666   }
 667 
 668   DEFINE_CLASS_QUERY(AbstractLock)
 669   DEFINE_CLASS_QUERY(Add)
 670   DEFINE_CLASS_QUERY(AddP)
 671   DEFINE_CLASS_QUERY(Allocate)
 672   DEFINE_CLASS_QUERY(AllocateArray)
 673   DEFINE_CLASS_QUERY(Bool)
 674   DEFINE_CLASS_QUERY(BoxLock)
 675   DEFINE_CLASS_QUERY(CallDynamicJava)
 676   DEFINE_CLASS_QUERY(CallJava)
 677   DEFINE_CLASS_QUERY(CallLeaf)
 678   DEFINE_CLASS_QUERY(CallRuntime)
 679   DEFINE_CLASS_QUERY(CallStaticJava)
 680   DEFINE_CLASS_QUERY(Catch)
 681   DEFINE_CLASS_QUERY(CatchProj)
 682   DEFINE_CLASS_QUERY(CheckCastPP)
 683   DEFINE_CLASS_QUERY(ConstraintCast)
 684   DEFINE_CLASS_QUERY(CMove)
 685   DEFINE_CLASS_QUERY(Cmp)
 686   DEFINE_CLASS_QUERY(CountedLoop)
 687   DEFINE_CLASS_QUERY(CountedLoopEnd)
 688   DEFINE_CLASS_QUERY(FastLock)
 689   DEFINE_CLASS_QUERY(FastUnlock)
 690   DEFINE_CLASS_QUERY(If)
 691   DEFINE_CLASS_QUERY(IfFalse)
 692   DEFINE_CLASS_QUERY(IfTrue)
 693   DEFINE_CLASS_QUERY(Initialize)
 694   DEFINE_CLASS_QUERY(Jump)
 695   DEFINE_CLASS_QUERY(JumpProj)
 696   DEFINE_CLASS_QUERY(Load)
 697   DEFINE_CLASS_QUERY(LoadStore)
 698   DEFINE_CLASS_QUERY(Lock)
 699   DEFINE_CLASS_QUERY(Loop)
 700   DEFINE_CLASS_QUERY(Mach)
 701   DEFINE_CLASS_QUERY(MachCall)
 702   DEFINE_CLASS_QUERY(MachCallDynamicJava)
 703   DEFINE_CLASS_QUERY(MachCallJava)
 704   DEFINE_CLASS_QUERY(MachCallLeaf)
 705   DEFINE_CLASS_QUERY(MachCallRuntime)
 706   DEFINE_CLASS_QUERY(MachCallStaticJava)
 707   DEFINE_CLASS_QUERY(MachIf)
 708   DEFINE_CLASS_QUERY(MachNullCheck)
 709   DEFINE_CLASS_QUERY(MachReturn)
 710   DEFINE_CLASS_QUERY(MachSafePoint)
 711   DEFINE_CLASS_QUERY(MachSpillCopy)
 712   DEFINE_CLASS_QUERY(MachTemp)
 713   DEFINE_CLASS_QUERY(Mem)
 714   DEFINE_CLASS_QUERY(MemBar)
 715   DEFINE_CLASS_QUERY(MergeMem)
 716   DEFINE_CLASS_QUERY(Mul)
 717   DEFINE_CLASS_QUERY(Multi)
 718   DEFINE_CLASS_QUERY(MultiBranch)
 719   DEFINE_CLASS_QUERY(Parm)
 720   DEFINE_CLASS_QUERY(PCTable)
 721   DEFINE_CLASS_QUERY(Phi)
 722   DEFINE_CLASS_QUERY(Proj)
 723   DEFINE_CLASS_QUERY(Region)
 724   DEFINE_CLASS_QUERY(Root)
 725   DEFINE_CLASS_QUERY(SafePoint)
 726   DEFINE_CLASS_QUERY(SafePointScalarObject)
 727   DEFINE_CLASS_QUERY(Start)
 728   DEFINE_CLASS_QUERY(Store)
 729   DEFINE_CLASS_QUERY(Sub)
 730   DEFINE_CLASS_QUERY(Type)
 731   DEFINE_CLASS_QUERY(Unlock)
 732 
 733   #undef DEFINE_CLASS_QUERY
 734 
 735   // duplicate of is_MachSpillCopy()
 736   bool is_SpillCopy () const {
 737     return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
 738   }
 739 
 740   bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
 741   bool is_Goto() const { return (_flags & Flag_is_Goto) != 0; }
 742   // The data node which is safe to leave in dead loop during IGVN optimization.
 743   bool is_dead_loop_safe() const {
 744     return is_Phi() || is_Proj() ||
 745            (_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0;
 746   }
 747 
 748   // is_Copy() returns copied edge index (0 or 1)
 749   uint is_Copy() const { return (_flags & Flag_is_Copy); }
 750 
 751   virtual bool is_CFG() const { return false; }
 752 
 753   // If this node is control-dependent on a test, can it be
 754   // rerouted to a dominating equivalent test?  This is usually
 755   // true of non-CFG nodes, but can be false for operations which
 756   // depend for their correct sequencing on more than one test.
 757   // (In that case, hoisting to a dominating test may silently
 758   // skip some other important test.)
 759   virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
 760 
 761   // defined for MachNodes that match 'If' | 'Goto' | 'CountedLoopEnd'
 762   bool is_Branch() const { return (_flags & Flag_is_Branch) != 0; }
 763 
 764   // When building basic blocks, I need to have a notion of block beginning
 765   // Nodes, next block selector Nodes (block enders), and next block
 766   // projections.  These calls need to work on their machine equivalents.  The
 767   // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
 768   bool is_block_start() const {
 769     if ( is_Region() )
 770       return this == (const Node*)in(0);
 771     else
 772       return (_flags & Flag_is_block_start) != 0;
 773   }
 774 
 775   // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
 776   // Goto and Return.  This call also returns the block ending Node.
 777   virtual const Node *is_block_proj() const;
 778 
 779   // The node is a "macro" node which needs to be expanded before matching
 780   bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
 781 
 782   // Value is a vector of primitive values
 783   bool is_Vector() const { return (_flags & Flag_is_Vector) != 0; }
 784 
 785 //----------------- Optimization
 786 
 787   // Get the worst-case Type output for this Node.
 788   virtual const class Type *bottom_type() const;
 789 
 790   // If we find a better type for a node, try to record it permanently.
 791   // Return true if this node actually changed.
 792   // Be sure to do the hash_delete game in the "rehash" variant.
 793   void raise_bottom_type(const Type* new_type);
 794 
 795   // Get the address type with which this node uses and/or defs memory,
 796   // or NULL if none.  The address type is conservatively wide.
 797   // Returns non-null for calls, membars, loads, stores, etc.
 798   // Returns TypePtr::BOTTOM if the node touches memory "broadly".
 799   virtual const class TypePtr *adr_type() const { return NULL; }
 800 
 801   // Return an existing node which computes the same function as this node.
 802   // The optimistic combined algorithm requires this to return a Node which
 803   // is a small number of steps away (e.g., one of my inputs).
 804   virtual Node *Identity( PhaseTransform *phase );
 805 
 806   // Return the set of values this Node can take on at runtime.
 807   virtual const Type *Value( PhaseTransform *phase ) const;
 808 
 809   // Return a node which is more "ideal" than the current node.
 810   // The invariants on this call are subtle.  If in doubt, read the
 811   // treatise in node.cpp above the default implemention AND TEST WITH
 812   // +VerifyIterativeGVN!
 813   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
 814 
 815   // Some nodes have specific Ideal subgraph transformations only if they are
 816   // unique users of specific nodes. Such nodes should be put on IGVN worklist
 817   // for the transformations to happen.
 818   bool has_special_unique_user() const;
 819 
 820   // Skip Proj and CatchProj nodes chains. Check for Null and Top.
 821   Node* find_exact_control(Node* ctrl);
 822 
 823   // Check if 'this' node dominates or equal to 'sub'.
 824   bool dominates(Node* sub, Node_List &nlist);
 825 
 826 protected:
 827   bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
 828 public:
 829 
 830   // Idealize graph, using DU info.  Done after constant propagation
 831   virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
 832 
 833   // See if there is valid pipeline info
 834   static  const Pipeline *pipeline_class();
 835   virtual const Pipeline *pipeline() const;
 836 
 837   // Compute the latency from the def to this instruction of the ith input node
 838   uint latency(uint i);
 839 
 840   // Hash & compare functions, for pessimistic value numbering
 841 
 842   // If the hash function returns the special sentinel value NO_HASH,
 843   // the node is guaranteed never to compare equal to any other node.
 844   // If we accidently generate a hash with value NO_HASH the node
 845   // won't go into the table and we'll lose a little optimization.
 846   enum { NO_HASH = 0 };
 847   virtual uint hash() const;
 848   virtual uint cmp( const Node &n ) const;
 849 
 850   // Operation appears to be iteratively computed (such as an induction variable)
 851   // It is possible for this operation to return false for a loop-varying
 852   // value, if it appears (by local graph inspection) to be computed by a simple conditional.
 853   bool is_iteratively_computed();
 854 
 855   // Determine if a node is Counted loop induction variable.
 856   // The method is defined in loopnode.cpp.
 857   const Node* is_loop_iv() const;
 858 
 859   // Return a node with opcode "opc" and same inputs as "this" if one can
 860   // be found; Otherwise return NULL;
 861   Node* find_similar(int opc);
 862 
 863   // Return the unique control out if only one. Null if none or more than one.
 864   Node* unique_ctrl_out();
 865 
 866 //----------------- Code Generation
 867 
 868   // Ideal register class for Matching.  Zero means unmatched instruction
 869   // (these are cloned instead of converted to machine nodes).
 870   virtual uint ideal_reg() const;
 871 
 872   static const uint NotAMachineReg;   // must be > max. machine register
 873 
 874   // Do we Match on this edge index or not?  Generally false for Control
 875   // and true for everything else.  Weird for calls & returns.
 876   virtual uint match_edge(uint idx) const;
 877 
 878   // Register class output is returned in
 879   virtual const RegMask &out_RegMask() const;
 880   // Register class input is expected in
 881   virtual const RegMask &in_RegMask(uint) const;
 882   // Should we clone rather than spill this instruction?
 883   bool rematerialize() const;
 884 
 885   // Return JVM State Object if this Node carries debug info, or NULL otherwise
 886   virtual JVMState* jvms() const;
 887 
 888   // Print as assembly
 889   virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
 890   // Emit bytes starting at parameter 'ptr'
 891   // Bump 'ptr' by the number of output bytes
 892   virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
 893   // Size of instruction in bytes
 894   virtual uint size(PhaseRegAlloc *ra_) const;
 895 
 896   // Convenience function to extract an integer constant from a node.
 897   // If it is not an integer constant (either Con, CastII, or Mach),
 898   // return value_if_unknown.
 899   jint find_int_con(jint value_if_unknown) const {
 900     const TypeInt* t = find_int_type();
 901     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
 902   }
 903   // Return the constant, knowing it is an integer constant already
 904   jint get_int() const {
 905     const TypeInt* t = find_int_type();
 906     guarantee(t != NULL, "must be con");
 907     return t->get_con();
 908   }
 909   // Here's where the work is done.  Can produce non-constant int types too.
 910   const TypeInt* find_int_type() const;
 911 
 912   // Same thing for long (and intptr_t, via type.hpp):
 913   jlong get_long() const {
 914     const TypeLong* t = find_long_type();
 915     guarantee(t != NULL, "must be con");
 916     return t->get_con();
 917   }
 918   jlong find_long_con(jint value_if_unknown) const {
 919     const TypeLong* t = find_long_type();
 920     return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
 921   }
 922   const TypeLong* find_long_type() const;
 923 
 924   // These guys are called by code generated by ADLC:
 925   intptr_t get_ptr() const;
 926   intptr_t get_narrowcon() const;
 927   jdouble getd() const;
 928   jfloat getf() const;
 929 
 930   // Nodes which are pinned into basic blocks
 931   virtual bool pinned() const { return false; }
 932 
 933   // Nodes which use memory without consuming it, hence need antidependences
 934   // More specifically, needs_anti_dependence_check returns true iff the node
 935   // (a) does a load, and (b) does not perform a store (except perhaps to a
 936   // stack slot or some other unaliased location).
 937   bool needs_anti_dependence_check() const;
 938 
 939   // Return which operand this instruction may cisc-spill. In other words,
 940   // return operand position that can convert from reg to memory access
 941   virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
 942   bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
 943 
 944 //----------------- Graph walking
 945 public:
 946   // Walk and apply member functions recursively.
 947   // Supplied (this) pointer is root.
 948   void walk(NFunc pre, NFunc post, void *env);
 949   static void nop(Node &, void*); // Dummy empty function
 950   static void packregion( Node &n, void* );
 951 private:
 952   void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
 953 
 954 //----------------- Printing, etc
 955 public:
 956 #ifndef PRODUCT
 957   Node* find(int idx) const;         // Search the graph for the given idx.
 958   Node* find_ctrl(int idx) const;    // Search control ancestors for the given idx.
 959   void dump() const;                 // Print this node,
 960   void dump(int depth) const;        // Print this node, recursively to depth d
 961   void dump_ctrl(int depth) const;   // Print control nodes, to depth d
 962   virtual void dump_req() const;     // Print required-edge info
 963   virtual void dump_prec() const;    // Print precedence-edge info
 964   virtual void dump_out() const;     // Print the output edge info
 965   virtual void dump_spec(outputStream *st) const {}; // Print per-node info
 966   void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
 967   void verify() const;               // Check Def-Use info for my subgraph
 968   static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
 969 
 970   // This call defines a class-unique string used to identify class instances
 971   virtual const char *Name() const;
 972 
 973   void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
 974   // RegMask Print Functions
 975   void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
 976   void dump_out_regmask() { out_RegMask().dump(); }
 977   static int _in_dump_cnt;
 978   static bool in_dump() { return _in_dump_cnt > 0; }
 979   void fast_dump() const {
 980     tty->print("%4d: %-17s", _idx, Name());
 981     for (uint i = 0; i < len(); i++)
 982       if (in(i))
 983         tty->print(" %4d", in(i)->_idx);
 984       else
 985         tty->print(" NULL");
 986     tty->print("\n");
 987   }
 988 #endif
 989 #ifdef ASSERT
 990   void verify_construction();
 991   bool verify_jvms(const JVMState* jvms) const;
 992   int  _debug_idx;                     // Unique value assigned to every node.
 993   int   debug_idx() const              { return _debug_idx; }
 994   void  set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
 995 
 996   Node* _debug_orig;                   // Original version of this, if any.
 997   Node*  debug_orig() const            { return _debug_orig; }
 998   void   set_debug_orig(Node* orig);   // _debug_orig = orig
 999 
1000   int        _hash_lock;               // Barrier to modifications of nodes in the hash table
1001   void  enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1002   void   exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1003 
1004   static void init_NodeProperty();
1005 
1006   #if OPTO_DU_ITERATOR_ASSERT
1007   const Node* _last_del;               // The last deleted node.
1008   uint        _del_tick;               // Bumped when a deletion happens..
1009   #endif
1010 #endif
1011 };
1012 
1013 //-----------------------------------------------------------------------------
1014 // Iterators over DU info, and associated Node functions.
1015 
1016 #if OPTO_DU_ITERATOR_ASSERT
1017 
1018 // Common code for assertion checking on DU iterators.
1019 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1020 #ifdef ASSERT
1021  protected:
1022   bool         _vdui;               // cached value of VerifyDUIterators
1023   const Node*  _node;               // the node containing the _out array
1024   uint         _outcnt;             // cached node->_outcnt
1025   uint         _del_tick;           // cached node->_del_tick
1026   Node*        _last;               // last value produced by the iterator
1027 
1028   void sample(const Node* node);    // used by c'tor to set up for verifies
1029   void verify(const Node* node, bool at_end_ok = false);
1030   void verify_resync();
1031   void reset(const DUIterator_Common& that);
1032 
1033 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1034   #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1035 #else
1036   #define I_VDUI_ONLY(i,x) { }
1037 #endif //ASSERT
1038 };
1039 
1040 #define VDUI_ONLY(x)     I_VDUI_ONLY(*this, x)
1041 
1042 // Default DU iterator.  Allows appends onto the out array.
1043 // Allows deletion from the out array only at the current point.
1044 // Usage:
1045 //  for (DUIterator i = x->outs(); x->has_out(i); i++) {
1046 //    Node* y = x->out(i);
1047 //    ...
1048 //  }
1049 // Compiles in product mode to a unsigned integer index, which indexes
1050 // onto a repeatedly reloaded base pointer of x->_out.  The loop predicate
1051 // also reloads x->_outcnt.  If you delete, you must perform "--i" just
1052 // before continuing the loop.  You must delete only the last-produced
1053 // edge.  You must delete only a single copy of the last-produced edge,
1054 // or else you must delete all copies at once (the first time the edge
1055 // is produced by the iterator).
1056 class DUIterator : public DUIterator_Common {
1057   friend class Node;
1058 
1059   // This is the index which provides the product-mode behavior.
1060   // Whatever the product-mode version of the system does to the
1061   // DUI index is done to this index.  All other fields in
1062   // this class are used only for assertion checking.
1063   uint         _idx;
1064 
1065   #ifdef ASSERT
1066   uint         _refresh_tick;    // Records the refresh activity.
1067 
1068   void sample(const Node* node); // Initialize _refresh_tick etc.
1069   void verify(const Node* node, bool at_end_ok = false);
1070   void verify_increment();       // Verify an increment operation.
1071   void verify_resync();          // Verify that we can back up over a deletion.
1072   void verify_finish();          // Verify that the loop terminated properly.
1073   void refresh();                // Resample verification info.
1074   void reset(const DUIterator& that);  // Resample after assignment.
1075   #endif
1076 
1077   DUIterator(const Node* node, int dummy_to_avoid_conversion)
1078     { _idx = 0;                         debug_only(sample(node)); }
1079 
1080  public:
1081   // initialize to garbage; clear _vdui to disable asserts
1082   DUIterator()
1083     { /*initialize to garbage*/         debug_only(_vdui = false); }
1084 
1085   void operator++(int dummy_to_specify_postfix_op)
1086     { _idx++;                           VDUI_ONLY(verify_increment()); }
1087 
1088   void operator--()
1089     { VDUI_ONLY(verify_resync());       --_idx; }
1090 
1091   ~DUIterator()
1092     { VDUI_ONLY(verify_finish()); }
1093 
1094   void operator=(const DUIterator& that)
1095     { _idx = that._idx;                 debug_only(reset(that)); }
1096 };
1097 
1098 DUIterator Node::outs() const
1099   { return DUIterator(this, 0); }
1100 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1101   { I_VDUI_ONLY(i, i.refresh());        return i; }
1102 bool Node::has_out(DUIterator& i) const
1103   { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1104 Node*    Node::out(DUIterator& i) const
1105   { I_VDUI_ONLY(i, i.verify(this));     return debug_only(i._last=) _out[i._idx]; }
1106 
1107 
1108 // Faster DU iterator.  Disallows insertions into the out array.
1109 // Allows deletion from the out array only at the current point.
1110 // Usage:
1111 //  for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1112 //    Node* y = x->fast_out(i);
1113 //    ...
1114 //  }
1115 // Compiles in product mode to raw Node** pointer arithmetic, with
1116 // no reloading of pointers from the original node x.  If you delete,
1117 // you must perform "--i; --imax" just before continuing the loop.
1118 // If you delete multiple copies of the same edge, you must decrement
1119 // imax, but not i, multiple times:  "--i, imax -= num_edges".
1120 class DUIterator_Fast : public DUIterator_Common {
1121   friend class Node;
1122   friend class DUIterator_Last;
1123 
1124   // This is the pointer which provides the product-mode behavior.
1125   // Whatever the product-mode version of the system does to the
1126   // DUI pointer is done to this pointer.  All other fields in
1127   // this class are used only for assertion checking.
1128   Node**       _outp;
1129 
1130   #ifdef ASSERT
1131   void verify(const Node* node, bool at_end_ok = false);
1132   void verify_limit();
1133   void verify_resync();
1134   void verify_relimit(uint n);
1135   void reset(const DUIterator_Fast& that);
1136   #endif
1137 
1138   // Note:  offset must be signed, since -1 is sometimes passed
1139   DUIterator_Fast(const Node* node, ptrdiff_t offset)
1140     { _outp = node->_out + offset;      debug_only(sample(node)); }
1141 
1142  public:
1143   // initialize to garbage; clear _vdui to disable asserts
1144   DUIterator_Fast()
1145     { /*initialize to garbage*/         debug_only(_vdui = false); }
1146 
1147   void operator++(int dummy_to_specify_postfix_op)
1148     { _outp++;                          VDUI_ONLY(verify(_node, true)); }
1149 
1150   void operator--()
1151     { VDUI_ONLY(verify_resync());       --_outp; }
1152 
1153   void operator-=(uint n)   // applied to the limit only
1154     { _outp -= n;           VDUI_ONLY(verify_relimit(n));  }
1155 
1156   bool operator<(DUIterator_Fast& limit) {
1157     I_VDUI_ONLY(*this, this->verify(_node, true));
1158     I_VDUI_ONLY(limit, limit.verify_limit());
1159     return _outp < limit._outp;
1160   }
1161 
1162   void operator=(const DUIterator_Fast& that)
1163     { _outp = that._outp;               debug_only(reset(that)); }
1164 };
1165 
1166 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1167   // Assign a limit pointer to the reference argument:
1168   imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1169   // Return the base pointer:
1170   return DUIterator_Fast(this, 0);
1171 }
1172 Node* Node::fast_out(DUIterator_Fast& i) const {
1173   I_VDUI_ONLY(i, i.verify(this));
1174   return debug_only(i._last=) *i._outp;
1175 }
1176 
1177 
1178 // Faster DU iterator.  Requires each successive edge to be removed.
1179 // Does not allow insertion of any edges.
1180 // Usage:
1181 //  for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1182 //    Node* y = x->last_out(i);
1183 //    ...
1184 //  }
1185 // Compiles in product mode to raw Node** pointer arithmetic, with
1186 // no reloading of pointers from the original node x.
1187 class DUIterator_Last : private DUIterator_Fast {
1188   friend class Node;
1189 
1190   #ifdef ASSERT
1191   void verify(const Node* node, bool at_end_ok = false);
1192   void verify_limit();
1193   void verify_step(uint num_edges);
1194   #endif
1195 
1196   // Note:  offset must be signed, since -1 is sometimes passed
1197   DUIterator_Last(const Node* node, ptrdiff_t offset)
1198     : DUIterator_Fast(node, offset) { }
1199 
1200   void operator++(int dummy_to_specify_postfix_op) {} // do not use
1201   void operator<(int)                              {} // do not use
1202 
1203  public:
1204   DUIterator_Last() { }
1205   // initialize to garbage
1206 
1207   void operator--()
1208     { _outp--;              VDUI_ONLY(verify_step(1));  }
1209 
1210   void operator-=(uint n)
1211     { _outp -= n;           VDUI_ONLY(verify_step(n));  }
1212 
1213   bool operator>=(DUIterator_Last& limit) {
1214     I_VDUI_ONLY(*this, this->verify(_node, true));
1215     I_VDUI_ONLY(limit, limit.verify_limit());
1216     return _outp >= limit._outp;
1217   }
1218 
1219   void operator=(const DUIterator_Last& that)
1220     { DUIterator_Fast::operator=(that); }
1221 };
1222 
1223 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1224   // Assign a limit pointer to the reference argument:
1225   imin = DUIterator_Last(this, 0);
1226   // Return the initial pointer:
1227   return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1228 }
1229 Node* Node::last_out(DUIterator_Last& i) const {
1230   I_VDUI_ONLY(i, i.verify(this));
1231   return debug_only(i._last=) *i._outp;
1232 }
1233 
1234 #endif //OPTO_DU_ITERATOR_ASSERT
1235 
1236 #undef I_VDUI_ONLY
1237 #undef VDUI_ONLY
1238 
1239 
1240 //-----------------------------------------------------------------------------
1241 // Map dense integer indices to Nodes.  Uses classic doubling-array trick.
1242 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1243 // Note that the constructor just zeros things, and since I use Arena
1244 // allocation I do not need a destructor to reclaim storage.
1245 class Node_Array : public ResourceObj {
1246 protected:
1247   Arena *_a;                    // Arena to allocate in
1248   uint   _max;
1249   Node **_nodes;
1250   void   grow( uint i );        // Grow array node to fit
1251 public:
1252   Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1253     _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1254     for( int i = 0; i < OptoNodeListSize; i++ ) {
1255       _nodes[i] = NULL;
1256     }
1257   }
1258 
1259   Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1260   Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1261   { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1262   Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1263   Node **adr() { return _nodes; }
1264   // Extend the mapping: index i maps to Node *n.
1265   void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1266   void insert( uint i, Node *n );
1267   void remove( uint i );        // Remove, preserving order
1268   void sort( C_sort_func_t func);
1269   void reset( Arena *new_a );   // Zap mapping to empty; reclaim storage
1270   void clear();                 // Set all entries to NULL, keep storage
1271   uint Size() const { return _max; }
1272   void dump() const;
1273 };
1274 
1275 class Node_List : public Node_Array {
1276   uint _cnt;
1277 public:
1278   Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1279   Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1280   void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1281   void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1282   void push( Node *b ) { map(_cnt++,b); }
1283   void yank( Node *n );         // Find and remove
1284   Node *pop() { return _nodes[--_cnt]; }
1285   Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1286   void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1287   uint size() const { return _cnt; }
1288   void dump() const;
1289 };
1290 
1291 //------------------------------Unique_Node_List-------------------------------
1292 class Unique_Node_List : public Node_List {
1293   VectorSet _in_worklist;
1294   uint _clock_index;            // Index in list where to pop from next
1295 public:
1296   Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1297   Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1298 
1299   void remove( Node *n );
1300   bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1301   VectorSet &member_set(){ return _in_worklist; }
1302 
1303   void push( Node *b ) {
1304     if( !_in_worklist.test_set(b->_idx) )
1305       Node_List::push(b);
1306   }
1307   Node *pop() {
1308     if( _clock_index >= size() ) _clock_index = 0;
1309     Node *b = at(_clock_index);
1310     map( _clock_index++, Node_List::pop());
1311     _in_worklist >>= b->_idx;
1312     return b;
1313   }
1314   Node *remove( uint i ) {
1315     Node *b = Node_List::at(i);
1316     _in_worklist >>= b->_idx;
1317     map(i,Node_List::pop());
1318     return b;
1319   }
1320   void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1321   void  clear() {
1322     _in_worklist.Clear();        // Discards storage but grows automatically
1323     Node_List::clear();
1324     _clock_index = 0;
1325   }
1326 
1327   // Used after parsing to remove useless nodes before Iterative GVN
1328   void remove_useless_nodes(VectorSet &useful);
1329 
1330 #ifndef PRODUCT
1331   void print_set() const { _in_worklist.print(); }
1332 #endif
1333 };
1334 
1335 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1336 inline void Compile::record_for_igvn(Node* n) {
1337   _for_igvn->push(n);
1338 }
1339 
1340 //------------------------------Node_Stack-------------------------------------
1341 class Node_Stack {
1342 protected:
1343   struct INode {
1344     Node *node; // Processed node
1345     uint  indx; // Index of next node's child
1346   };
1347   INode *_inode_top; // tos, stack grows up
1348   INode *_inode_max; // End of _inodes == _inodes + _max
1349   INode *_inodes;    // Array storage for the stack
1350   Arena *_a;         // Arena to allocate in
1351   void grow();
1352 public:
1353   Node_Stack(int size) {
1354     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1355     _a = Thread::current()->resource_area();
1356     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1357     _inode_max = _inodes + max;
1358     _inode_top = _inodes - 1; // stack is empty
1359   }
1360 
1361   Node_Stack(Arena *a, int size) : _a(a) {
1362     size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1363     _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1364     _inode_max = _inodes + max;
1365     _inode_top = _inodes - 1; // stack is empty
1366   }
1367 
1368   void pop() {
1369     assert(_inode_top >= _inodes, "node stack underflow");
1370     --_inode_top;
1371   }
1372   void push(Node *n, uint i) {
1373     ++_inode_top;
1374     if (_inode_top >= _inode_max) grow();
1375     INode *top = _inode_top; // optimization
1376     top->node = n;
1377     top->indx = i;
1378   }
1379   Node *node() const {
1380     return _inode_top->node;
1381   }
1382   Node* node_at(uint i) const {
1383     assert(_inodes + i <= _inode_top, "in range");
1384     return _inodes[i].node;
1385   }
1386   uint index() const {
1387     return _inode_top->indx;
1388   }
1389   void set_node(Node *n) {
1390     _inode_top->node = n;
1391   }
1392   void set_index(uint i) {
1393     _inode_top->indx = i;
1394   }
1395   uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes,  sizeof(INode)); } // Max size
1396   uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes,  sizeof(INode)); } // Current size
1397   bool is_nonempty() const { return (_inode_top >= _inodes); }
1398   bool is_empty() const { return (_inode_top < _inodes); }
1399   void clear() { _inode_top = _inodes - 1; } // retain storage
1400 };
1401 
1402 
1403 //-----------------------------Node_Notes--------------------------------------
1404 // Debugging or profiling annotations loosely and sparsely associated
1405 // with some nodes.  See Compile::node_notes_at for the accessor.
1406 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1407   JVMState* _jvms;
1408 
1409 public:
1410   Node_Notes(JVMState* jvms = NULL) {
1411     _jvms = jvms;
1412   }
1413 
1414   JVMState* jvms()            { return _jvms; }
1415   void  set_jvms(JVMState* x) {        _jvms = x; }
1416 
1417   // True if there is nothing here.
1418   bool is_clear() {
1419     return (_jvms == NULL);
1420   }
1421 
1422   // Make there be nothing here.
1423   void clear() {
1424     _jvms = NULL;
1425   }
1426 
1427   // Make a new, clean node notes.
1428   static Node_Notes* make(Compile* C) {
1429     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1430     nn->clear();
1431     return nn;
1432   }
1433 
1434   Node_Notes* clone(Compile* C) {
1435     Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1436     (*nn) = (*this);
1437     return nn;
1438   }
1439 
1440   // Absorb any information from source.
1441   bool update_from(Node_Notes* source) {
1442     bool changed = false;
1443     if (source != NULL) {
1444       if (source->jvms() != NULL) {
1445         set_jvms(source->jvms());
1446         changed = true;
1447       }
1448     }
1449     return changed;
1450   }
1451 };
1452 
1453 // Inlined accessors for Compile::node_nodes that require the preceding class:
1454 inline Node_Notes*
1455 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1456                            int idx, bool can_grow) {
1457   assert(idx >= 0, "oob");
1458   int block_idx = (idx >> _log2_node_notes_block_size);
1459   int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1460   if (grow_by >= 0) {
1461     if (!can_grow)  return NULL;
1462     grow_node_notes(arr, grow_by + 1);
1463   }
1464   // (Every element of arr is a sub-array of length _node_notes_block_size.)
1465   return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1466 }
1467 
1468 inline bool
1469 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1470   if (value == NULL || value->is_clear())
1471     return false;  // nothing to write => write nothing
1472   Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1473   assert(loc != NULL, "");
1474   return loc->update_from(value);
1475 }
1476 
1477 
1478 //------------------------------TypeNode---------------------------------------
1479 // Node with a Type constant.
1480 class TypeNode : public Node {
1481 protected:
1482   virtual uint hash() const;    // Check the type
1483   virtual uint cmp( const Node &n ) const;
1484   virtual uint size_of() const; // Size is bigger
1485   const Type* const _type;
1486 public:
1487   void set_type(const Type* t) {
1488     assert(t != NULL, "sanity");
1489     debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1490     *(const Type**)&_type = t;   // cast away const-ness
1491     // If this node is in the hash table, make sure it doesn't need a rehash.
1492     assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1493   }
1494   const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1495   TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1496     init_class_id(Class_Type);
1497   }
1498   virtual const Type *Value( PhaseTransform *phase ) const;
1499   virtual const Type *bottom_type() const;
1500   virtual       uint  ideal_reg() const;
1501 #ifndef PRODUCT
1502   virtual void dump_spec(outputStream *st) const;
1503 #endif
1504 };